Underrail Forum
Underrail => Bugs => Topic started by: hilf on May 02, 2014, 09:32:37 pm
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1. In Combat Stats->Offense listed damage of currently selected weapon is not affected by Taste for Blood stacks, but AP cost is. Damage done to enemies seems to be affected.
2. Killing blow does not give you Taste for Blood stacks.
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1. Unfortunately the bonus damage from these kind of sources is not tracked statically and is only calculated on attack. I don't feel like reworking this right now for the purpose of combat stats, though I might at a later point.
2. This is not easily fixable either, since target is dead and all its status effects are gone. So when on hit effects trigger, there is no bleeding wound.
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Thank you for clarification.
That killing blow problem is really unfortunate. I failed to refresh TfB buff many times because of this.
Maybe we could get 1 stack every time we kill living target? Until you find a way to fix this.
Currently I feel punished for dealing huge damage :D I even started using Jacknife to reduce it :D
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Because Taste for Blood got nerfed badly recently, it's even more important to do something about this bug.
I'm bumping my previous suggestion:
Maybe we could get 1 stack every time we kill living target? Until you find a way to fix this.
It should be easy to do because it would use same mechanism as Run and Gun Hit and Run.
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Maybe we could get 1 stack every time we kill living target? Until you find a way to fix this.
Done.
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Wow, thank You, man!