Underrail Forum

Underrail => General => Topic started by: Fenix on May 28, 2014, 11:58:01 am

Title: Feats
Post by: Fenix on May 28, 2014, 11:58:01 am
Well, I just want to create melee-oriented build, but feat description doesn't clear this moment.
I don't actually know, what feat work woth melee, unarmed combat or fist weapon, e.g. Opportunist - "with any weapon", what does it mean? Fist weapon also is a weapon, from the point of view of common sense.

I wish there will be sticked topic, where all feats will be commented that way, so it'll be clear what they are affect.
PLEEEEAS?
Title: Re: Feats
Post by: xlaZuRelx on June 01, 2014, 04:26:10 pm
Opportunist will kick in as a damage bonus as long as the target is slowed of stunned.

Skills like pummel, kneecap shot, Ice metathermics, dirty kick, cheap shot can help you trigger these feats.

Unarm/gloves are same, Hammers are great and deadly, while blades make you bleed really fast if built well.

You can also mod melee weapons to help you trigger effects like shock mods.
Title: Re: Feats
Post by: Fenix on June 02, 2014, 05:39:57 am
So Opportunist work with melee, I understand you right?
Title: Re: Feats
Post by: Eliasfrost on June 02, 2014, 08:15:54 am
So Opportunist work with melee, I understand you right?

Unless specified otherwise, it works as long as a target is immobalized. So yes, it works with melee.
Title: Re: Feats
Post by: Styg on June 02, 2014, 10:40:24 am
Opportunist will kick in as a damage bonus as long as the target is slowed of stunned.

Skills like pummel, kneecap shot, Ice metathermics, dirty kick, cheap shot can help you trigger these feats.

Unarm/gloves are same, Hammers are great and deadly, while blades make you bleed really fast if built well.

You can also mod melee weapons to help you trigger effects like shock mods.

It doesn't work with psi abilities. It does work with fist weapons and unarmed though. Will edit the description to make this clear.
Title: Re: Feats
Post by: Fenix on June 02, 2014, 11:52:50 am
Well, thanks!
Lets clear more - in game terms, there are:
1. Psi.
2. Firearme.
3. Melee a. Cold weapon (sledgehammers\knifes etc).
               b. Unarmed\fist.

So, we need clear definition in what case which feat affect which.
___________________________

Did Recklessness affect melee too?
Title: Re: Feats
Post by: hilf on June 02, 2014, 04:45:01 pm
Well, thanks!
Lets clear more - in game terms, there are:
1. Psi.
2. Firearme.
3. Melee a. Cold weapon (sledgehammers\knifes etc).
               b. Unarmed\fist.

So, we need clear definition in what case which feat affect which.
___________________________

Did Recklessness affect melee too?
Recklessness does affect melee.

Opportunist does not work with grenades.
Title: Re: Feats
Post by: Fenix on June 03, 2014, 06:27:18 am
Thanks! I understand feat descriptions almost as you, but was needed confirmation.
Title: Re: Feats
Post by: Fenix on April 09, 2015, 03:38:31 am
Start to create melee build again, and bump on Reklessnes, remember that I actually asked about this. ) Here we go.