Underrail Forum

Underrail => Builds => Topic started by: TheCONMan on December 02, 2022, 02:02:18 pm

Title: Gluck 17 build
Post by: TheCONMan on December 02, 2022, 02:02:18 pm
Overview

One video to capture the essence of this build: youtube dot com / watch?v=0Z6LwBz3vow

The entire build revolves around one ability: Pistol Burst. This ability is only present on the Gluck 17 unique pistol, effectively turning this into a Gluck 17 build.

Pistol Burst: Rapidly fires 3 bullets (5 bullets once Gluck 17 is refurbished) with reduced precision. This is an unconditional special attack.

Important notes about its mechanics:

Assuming enough Dex and/or Gunslinger feat to reduce the AP cost of firing the Gluck 17 to 15, a typical attack rotation is like this:

With adrenaline shot, the attack rotation can be like this:

AP cost of 30 means Pistol Burst is still possible once per turn even when dazed.

Comparison to other burst builds:
The only advantage the Gluck 17 has, is that it ignores up to 40% of the target's evasion at close range.

In conclusion, Gluck 17 is a bad weapon for burst.


   
So what's the point of this build if the Gluck 17 is so bad?

Man... what the hell? Have you learned nothing so far? Why do you live if not for the journey of life itself? Do you stare at a lovely butt so that you can just say that you saw it, or to, like, appreciate the curves and the firmness, man. Do you swear at passers-by just to see them walk away, or to find amusement in their confused and agitated expressions. Do you drink just to get drunk, or to become a better man? The point is not what you should care or even think about. What do you want? Some abstract thing that will make you feel like you've accomplished something? You don't need that - you need to absorb yourself in the journey and enjoy it while it lasts, man. That's life, man.



Build considerations

I played on Hard Oddity.
This means only 1 feat and 1 weapon is essential for this build: Expertise, and the Gluck 17 pistol.  Everything else can be customized to fit one's own playstyle. This is my build: underrail.info/build/?HgMQBgoDAwUoNwDCoMKgwqBkfTw8PAAAAA_CggAAAAAAAFNPY07CowgkYVANwrMoDsORFhdAEuKopgXita4K378



Build explanation


Equipment

This build is very flexible in equipment, because nothing synergizes with Gluck 17, so you can wear anything. This is my equipment:



Build review

I tried this build expecting it to be a meme build, but it's surprisingly decent and fun. The low feat requirements (only 1 Expertise is sort of mandatory) mean I can take as many QoL feats as I want (e.g. Dirty kick to cheese the arena, Trap Expert for faster spamming of bear traps on the battlefield, etc.). Versatiliy builds also free up many attribute points, which I invested entirely into dex to save many skill points in throwing, lockpicking, pickpocketing and traps.

Early game, from start until the completion of Depot A, is played as a mediocre knife user. After Depot A, I immediately went to Panacea Lab to acquire the Gluck 17 pistol. At level 10+, guns skill is so low that the pistol is still quite useless. I used it to take pot shots at enemies when my knife cannot reach them, but is never used as the main killing weapon.

Only after refurbishment and getting to level 16 or so, and equipping the Commando Belt does the Gluck 17's Pistol Burst becomes potent enough to kill at melee range. And potent it is, since pistols ignore 40% of the target's evasion at point blank, enemies tend to get hit by all 5 bullets at point blank range, which is enough to kill most enemies with 1 Pistol Burst. Except for Sormirbaeren Skaerders, they take 2 Pistol Bursts to take down.

Pistol burst is not good at range. At more than 4 tiles away its precision drops to below 20% and is a waste of bullets, unless it is used to spray a group of mobs in which case the 5 bullets will hit everyone else but the intended target.

However, Gluck 17 is surprisingly decent when performing regular shots at range, thanks to its inherent +10% precision. At higher character levels it precision can hover around 90% even when shooting at targets 10 tiles away. When this character reached higher levels and the AP cost of Gluck 17 dropped to 12 and below, I find myself doing regular shots at targets at range, usually killing them in 1 turn with 3 or 4 shots, then blasting enemies with Pistol Burst at point blank once they got too close.

Have already completed all content in the base game up to DC, and already performed genocide in Expedition. Again, I played this on Hard Oddity.
Title: Re: Gluck 17 build
Post by: harperfan7 on January 01, 2023, 04:45:39 am
shoulda went with per tbh
you only need enough dex to lower it to 15 like you said
crit goggles, ambush, higher damage from per; you could have greatly increased your damage output
or maxed out ambush with special goggles and squeezing point shots into your remaining AP
JKK vest would have been good, cloaking device to boost ambush
blitz and TM to squeeze more bursts into a turn