Underrail Forum

Underrail => Bugs => Topic started by: sergey.gt.ekb on May 27, 2017, 04:31:24 pm

Title: Massive transition failure in the middle of the game.
Post by: sergey.gt.ekb on May 27, 2017, 04:31:24 pm
So cool RPG and so sad saves corruption....
In loading many particular locations i get the exception: transition failed

Save game https://yadi.sk/d/RRBPjN6XqZX4y

Exception stacks(invalid gzip header):
Code: [Select]
Game Version: 1.0.1.4
Error: System.Exception: Failed to load locale 'LU-SouthGateStation - Lower Underrail: South Gate Station'. ---> System.IO.InvalidDataException: Неправильное магическое число в заголовке GZip. Передача должна идти в поток GZip. (Invalid magic number in GZIP header.)
   в System.IO.Compression.GZipDecoder.ReadHeader(InputBuffer input)
   в System.IO.Compression.Inflater.Decode()
   в System.IO.Compression.Inflater.Inflate(Byte[] bytes, Int32 offset, Int32 length)
   в System.IO.Compression.DeflateStream.Read(Byte[] array, Int32 offset, Int32 count)
   в System.IO.Compression.GZipStream.Read(Byte[] array, Int32 offset, Int32 count)
   в ai.DeserializeFromBinaryCompressed[T](Stream stream, SerializationBinder binder, Boolean tryToRetrieveDataModelVersion)
   в bgh.GetItemCompressed[T](String name, Boolean throwOnMissing)
   в a0q.yz(fl A_0, Boolean A_1)
   --- Конец трассировки внутреннего стека исключений ---
   в chh.LogAndThrow[T](Exception innerException, LogSeverity severity, String message, Object[] messageArgs)
   в a0q.yz(fl A_0, Boolean A_1)
   в bf5.ac9(Boolean A_0, Boolean A_1)
   в a3c.xx(ak8 A_0)
   в aad.e(ak8 A_0)
   в bcv.a(ak8 A_0)
   в bcv.b(ak8 A_0)
   в bcv.cz(ak8 A_0)
   в aad.g(ak8 A_0)
Code: [Select]
Game Version: 1.0.1.4
Error: System.Exception: Failed to load locale 'LUX-B17 - Caves'. ---> System.IO.InvalidDataException: Неправильное магическое число в заголовке GZip. Передача должна идти в поток GZip.
   в System.IO.Compression.GZipDecoder.ReadHeader(InputBuffer input)
   в System.IO.Compression.Inflater.Decode()
   в System.IO.Compression.Inflater.Inflate(Byte[] bytes, Int32 offset, Int32 length)
   в System.IO.Compression.DeflateStream.Read(Byte[] array, Int32 offset, Int32 count)
   в System.IO.Compression.GZipStream.Read(Byte[] array, Int32 offset, Int32 count)
   в ai.DeserializeFromBinaryCompressed[T](Stream stream, SerializationBinder binder, Boolean tryToRetrieveDataModelVersion)
   в bgh.GetItemCompressed[T](String name, Boolean throwOnMissing)
   в a0q.yz(fl A_0, Boolean A_1)
   --- Конец трассировки внутреннего стека исключений ---
   в chh.LogAndThrow[T](Exception innerException, LogSeverity severity, String message, Object[] messageArgs)
   в a0q.yz(fl A_0, Boolean A_1)
   в bf5.ac9(Boolean A_0, Boolean A_1)
   в a3c.xx(ak8 A_0)
   в aad.e(ak8 A_0)
   в bcv.a(ak8 A_0)
   в bcv.b(ak8 A_0)
   в bcv.cz(ak8 A_0)
   в aad.g(ak8 A_0)


Title: Re: Massive transition failure in the middle of the game.
Post by: Styg on June 01, 2017, 01:54:32 pm
Unfortunately your saves got corrupted somehow.
Title: Re: Massive transition failure in the middle of the game.
Post by: sergey.gt.ekb on June 02, 2017, 05:28:51 am
 :-[
May by issue in russian Locale?
Other programs work fine, and i dont noticed about corrupted files.
If i begin new game, i am afraid, what after 100 hour, i will got another transition failed.
How i can check consistence of save?
Title: Re: Massive transition failure in the middle of the game.
Post by: STEN on June 04, 2017, 12:02:38 am
Doubtful, i for one have zero problems using russian OS. It's something else.
Вряд ли язык системы влияет. Что-то еще явно. Винт проверил?
Title: Re: Massive transition failure in the middle of the game.
Post by: sergey.gt.ekb on June 04, 2017, 03:23:16 am
System - ok, never was some problem with other programs.
Title: Re: Massive transition failure in the middle of the game.
Post by: Styg on June 20, 2017, 03:21:26 pm
Unfortunately, I don't really know what's causing the problem since there's no reliable way to reproduce it. Actually, we never managed to reproduce it at all in the office. So I cannot guarantee that you won't get the error again. :/