Underrail Forum

Underrail => Suggestions => Topic started by: Hammer Wizard on September 07, 2021, 04:24:29 pm

Title: New Veteran feat suggestion
Post by: Hammer Wizard on September 07, 2021, 04:24:29 pm
'Vigor Resurgence'
Increases Last Stand duration by 1 turn, gives Adrenaline Rush and Pain Suppression buffs for as long Last Stand is active

Requires Last Stand and 10 base CON, level 26 or higher
Title: Re: New Veteran feat suggestion
Post by: Tytyger on September 08, 2021, 03:49:22 pm
with this you can be in last stand forever for sure, but i like the idea of something similiar to expert sprint, though its op
Title: Re: New Veteran feat suggestion
Post by: ShoggothWhisperer on September 08, 2021, 06:05:54 pm
I think with spec points and LTI this would let you permanently have Last Stand active, which would be a extremely overpowered. An alternative option would be allowing you to survive a fatal hit+ an additional fatal hit for every 4 points in con while last stand is active, to have last stand make you even tankier.
Title: Re: New Veteran feat suggestion
Post by: Drizzle on September 09, 2021, 01:32:15 am
I dislike most Veteran feats because they generally come so late and don't offer anything impactful outside of an exception or two (like BWT or Fight Response), but adding a free Adrenaline and a Pain Suppression buff to Last Stand on top of an extra turn duration would make this actually feel like it *deserves* to be a Veteran feat. I personally believe this is about the strength they should have had, since you are limited to at most 3 of them, and each Veteran level takes double the XP of a normal one.
I also think that Feat trees, like the one Aimed Shot has, that expand on one ability or skill are a neat idea.
In short, I wholeheartedly agree with this suggestion.
Title: Re: New Veteran feat suggestion
Post by: Hammer Wizard on September 09, 2021, 04:38:09 am
I do agree in your feat trees idea, more feat customization to tinker with builds would be nice.
I sincerely hope Styg and devs deep plunge into heavy customization of builds, giving replay value is something that will keep the game alive for very long.

And no, Last Stand should not suffer because TM shenanigans making it OP.
I hate it.
Stop using TM.
Title: Re: New Veteran feat suggestion
Post by: Guehlfirf on September 09, 2021, 05:42:09 am
And no, Last Stand should not suffer because TM shenanigans making it OP.
I hate it.
Stop using TM.

This. New suggestion remove TM from the game.
Title: Re: New Veteran feat suggestion
Post by: Barry on September 10, 2021, 04:57:35 am
I wish veteran feats were strong and not just mostly memes, Underrail's "end-game feats" just remind me of Dying Light's "Legend" skill tree, for which I was excited to find out what it was only for it to turn out it was just stat numbers like increasing the damage of certain weapons by a percent.
I mean, really?
Overall I'd say only a few veteran feats are feasible to take but only barely, and it's surprising how inferior they tend to be compared to regular feats.
I'd like to see more feats that upgrade existing feats. Aimed Shot gaining a critical damage bonus, Psychosis granting even more critical chance, Mania working for 2 spells instead of 1, Tranquility also reducing psi costs a fair amount (or lowering its threshold from full health to above 75% health), Flurry (the sword feat) granting an extra "life" or two so that you need to miss twice or thrice before it actually deactivates, Pyromaniac causing a percentage of damage to ignore resistances, Continuum Ripple having a chance to trigger on nearby enemies when you cast Temporal Distortion, Body Horror granting bonus critical damage against organics, removes the resolve penalty and grants special dialogue with the more insane doctors, researchers and cannibals in the Underrail, Super Slam dealing damage in an AoE, Hypothermia also lowering resistance to the cold by a percentage per stack, Paranoia reducing the AP cost of weapons and spells by a percentage for the first turn of combat but only if initiative was rolled, Beyond Cold making you completely immune to cold damage for the duration, he list goes on, the possibilities are very wide. People generally want feats that work with their build, not general and somewhat mundane ones that are barely useful, adding veteran feat variants for most feats that builds rely on would be one good way to improve them.
Title: Re: New Veteran feat suggestion
Post by: Guehlfirf on September 10, 2021, 11:00:48 am

Overall I'd say only a few veteran feats are feasible to take but only barely, and it's surprising how inferior they tend to be compared to regular feats.
I'd like to see more feats that upgrade existing feats. Aimed Shot gaining a critical damage bonus, Psychosis granting even more critical chance, Mania working for 2 spells instead of 1, Tranquility also reducing psi costs a fair amount (or lowering its threshold from full health to above 75% health), Flurry (the sword feat) granting an extra "life" or two so that you need to miss twice or thrice before it actually deactivates, Pyromaniac causing a percentage of damage to ignore resistances, Continuum Ripple having a chance to trigger on nearby enemies when you cast Temporal Distortion, Body Horror granting bonus critical damage against organics, removes the resolve penalty and grants special dialogue with the more insane doctors, researchers and cannibals in the Underrail, Super Slam dealing damage in an AoE, Hypothermia also lowering resistance to the cold by a percentage per stack, Paranoia reducing the AP cost of weapons and spells by a percentage for the first turn of combat but only if initiative was rolled, Beyond Cold making you completely immune to cold damage for the duration, he list goes on, the possibilities are very wide. People generally want feats that work with their build, not general and somewhat mundane ones that are barely useful, adding veteran feat variants for most feats that builds rely on would be one good way to improve them.

Isn't this what specializations are for?
Title: Re: New Veteran feat suggestion
Post by: Barry on September 10, 2021, 07:16:34 pm
Specializations largely only buff whatever the feat does by a little every point. Exceptions exist like Sure Step that instead grants you up to 60% chance to not trigger a bear trap.
Title: Re: New Veteran feat suggestion
Post by: Guehlfirf on September 12, 2021, 12:55:06 am
Specializations largely only buff whatever the feat does by a little every point. Exceptions exist like Sure Step that instead grants you up to 60% chance to not trigger a bear trap.

First two suggestions are very similar to specializations.
Psychosis granting even more critical chance - is already a specialization
Mania working for 2 spells instead of 1 - not the same but close enough specialization lowers cooldown

As for the rest they could be easily done with specializations too. Maybe that would also give people incentive to put specialization points somewhere other that crit power.


Title: Re: New Veteran feat suggestion
Post by: Barry on September 12, 2021, 10:08:32 pm
Shrug. They're veteran feat ideas I've spitballed at 7 AM, the opportunities are there.
Specializations are somewhat underwhelming because the amount of spec points you get is small and the additional impact on feats is on average also very small per point, it's not uncommon to see "10 points for double a feat's effect" like in the case of Critical Power, but it's rare to see something actually have a bang for your buck like "+5% of your Intimidation applied to Yell per point". Veteran feats should be strong and impactful, I do admit my suggestion for Psychosis is not good (I was mostly thinking about Advanced Psi Empathy and Expert Unarmed Combat being mostly the same feat plastered over again), now that I think about it it could be reworked into an "overcrit" chance, a flat 20% chance to add 100% critical power to your spell when you crit.
Title: Re: New Veteran feat suggestion
Post by: Guehlfirf on September 13, 2021, 10:29:01 am
Psychosis having overcrit chance is pretty cool actually. I still would prefer this to be specializations though. This is also not happening. Maybe in infusion?
Title: Re: New Veteran feat suggestion
Post by: Barry on September 13, 2021, 01:38:29 pm
If Infusion was very similar to the base game then I hope that if not in Underrail then in Infusion