Underrail Forum
Underrail => Suggestions => Topic started by: redgoesfastfastfastfast on March 16, 2022, 08:49:49 pm
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My suggestion: More RNG/Better AI. Currently way too easy even for a noob.
PS: Fuck 95 hit chances, I just wanna go matchete machete machete man.
EDIT: I would like to hear other peoples opinions as well, on how the final difficulty can be imrpoved.
EDIT2: And by more rng I mean like, more random enemy composition and zones, not stuff like hit chance.
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Dominating is already obnoxious enough with number bloat. Also no, Dominating can not be beaten by a newbie, well maybe with excessive savescumming but otherwise? No way. The only AI I want to see improved are the companions you get in a few fights because you have to actively work to make them not run and die miserably due to their sheer stupidity.
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Dominating requires a huge dose of meta-knowledge as well as knowledge of how to increase your damage number in an effective manner. Its biggest challenge by far is the number bloat which I think also makes the difficulty a tedious pain in the ass when you suddenly have to gear your build for enough damage to kill those bosses before they kill you.
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PS: Fuck 95 hit chances, I just wanna go matchete machete machete man.
git gud
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One of these days im going to make a machete build with as much disable as possible so I can enjoy missing a 95% on a stunned, off-balanced, incapacitated dude in a bear trap who is also trapped in a net AND a psychokinetic net.
Perhaps something like this even though I know its unrelated to the thread: https://underrail.info/build/?HA4GCwMDAwYAAADClijCljtcVgAAU1MNNVkAwpYARgAAUiQmKznCjBIqE8KHLUc8wogGS8KxwqXfvw