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Topics - Phr3ak

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Bugs / Cheap Shots triggers on Spear Throw
« on: November 08, 2023, 07:04:47 am »
I noticed that enemies are sometimes incapacitated when hit with a thrown spear. I don't see any reason for that other than Cheap Shots triggering, however, its description mentions only melee attacks. Looks like a bug to me.

32
To reproduce:

  • Tell Gunslinger "Let's discuss tactics" -> "When I start sneaking, you start sneaking".
  • Enter stealth mode. Gunslinger does the same.
  • Perform zone transition. The player remains stealthed as usual, but Gunslinger loses stealth and only re-stealthes after transition cooldown passes.

In contrast, if Gunslinger is told "Sneak", he re-stealthes immediately after zone transition.


33
After arriving to Compound, the train's nav computer can be powered by selecting the corresponding option without even touching the battery compartment, just like in preceding locations.

My game version is GOG 1.2.0.9 obtained by applying the 1.2.0.8 -> 1.2.0.9 patch. In 1.2.0.8, recharging batteries was required, as expected.

UPD: I discovered that this bug is triggered by interacting with the instrument panel (even if you leave the dialog immediately) before the train departs or at the first stop. So only if you don't touch the panel before arriving to Compound, you can't then turn on the power without recharging as intended. Since I don't remember what I did in 1.2.0.8, it's possible that this bug is not version-specific.

34
Bugs / Crash in warehouse 13 bot puzzle area
« on: October 05, 2023, 05:20:39 pm »
There is an area west of Core City with a locked warehouse 13, coil spiders and a bot trapped behind rocks. If coil spiders are lured near the bot (e.g. by making noise) before clearing the rocks, they get stuck after noticing it, and the game process starts to allocate more and more memory progressively. After a short while, the game exhausts its 32-bit address space and crashes with an OutOfMemoryException.

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