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Topics - ChaunceyK

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General / Nearly 150 hours in & I win! (questions & spoilers!)
« on: April 11, 2019, 11:47:56 pm »

First, my hat goes off to Styg.  I absolutely loved playing UnderRail.  This game was immersive, gritty, atmospheric, game me plenty of role-playing choices, combat was extremely fun, and the story was engrossing as layer after layer was peeled away.  It definitely scratched that "Fallout - Van Buren" itch I've had for the last 20 years, without actually being in the Fallout universe.

I played as a stealth based, melee fighter named Thunderfist.  I ended up wielding The Claw for all attacks (I'd found the Power Fist, but it didn't seem as good for my build compared to The Claw), and a Kukri for the Cut-throat feat.  I also maxxed out Psychokinesis (mainly using Telekinetic Punch & Electrokinesis for their stunning abilities), and used a smidgeon of grenade throwing (Flashbang & EMP Grenades were my friends).

Since UR doesn't force you into being a leader or a hero, my goal was simple: "whatever keeps me alive today, so that I can get to a point in this god-forsaken place where I'll be safe & I can live comfortably."  I wasn't an assassin or mercenary per se, but I pretty much accepted the first alliances or offers of work that was presented to me at any time, rather than traveling all around & weighing my offers.  I also tried really hard not to kill anyone I thought of as an "innocent."  This led to me gaining the following statuses (which I think would've been nice to list somewhere on the character sheet or something, kind of like "achievements")...

Agent of SGS, Invictus "Super Bomberman" & Gauntlet Champion of Core City, agent of Coretech, Corporal of the Protectorate (I did all they asked of me, so I would've liked a promotion just out of recognition for my work, but whatever), Tchortist (until Tchort tried to eat me), and neither an ally nor an enemy of the Faceless (they scanned me & didn't care one way or the other about me), and I opted to retire to my home in Core City rather than take Tanner's place or head to North Underrail (I realize that wasn't an actual in-game option, but until the expansion comes out, that's what I imagine Thunderfist would do).

So, now that I'm finished, I have some questions (I'm assuming some of the answers will be "Your Perception just wasn't high enough).  I've added links to specific areas where I could, since there's a size limit on image uploads...
  • When I first started, it was stressed that crafting would provide me with better gear than I'd find.  But I found a Galvanic Overcoat with +29 to Stealth and Ninja Tabi Boots with 6 different good bonuses somewhat early in the game, and I was never able to craft anything as good as those for my build.  Did I just get lucky on finding them early or did I get better loot drops for playing on Easy?
  • Lower Underrail
  • Two empty caves near east and west sides of Foundry?
  • Just east of GMS Compound is Warehouse Block Alpha (in the wiki as GMS Warehouse Block) with one small building locked that seems to need a key? Then the area just north of that (although you need to go east, north, then west to get to it) is an electronic lock with no power?
  • Jack Quicksilver gave me the first quest in SGS, and I completed it, but then he wouldn't offer me any others later in Core City?
  • Upper Underrail
  • Panacea Lab has one square in northern most corner with no door to get into?
  • Deep Caverns
  • Arke Power Station, outside the building, in southeast corner is a section of wall with an Agility check that I passed, but I didn't find anything in there?
  • Caerus Residential had a couple of doors on the east side of town that were blocked & seemed unopenable?
  • On the annotated map, it marks one spot as Elevator Hanging Rat, but I didn't find an elevator there?
  • When I first left Tchort's cave, the Faceless demanded the cube.  So I reloaded from inside the cave & hid the cube on a shelf, so that when I came back out, the Faceless could search me & leave.  But then when I went back in, the cube was missing, and when I later met again with Six, he said the Faceless had the cube.  Was it in any way possible to complete the "return cube to Tanner" quest if I had instead fought the Faceless while the cube was on me?
  • End Game
  • Just one question I haven't already asked.  During the end game summary, it says Rail Crossing was attacked by Ironheads?  I thought I killed them all?

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General / Are there any never-ending waves of enemies?
« on: April 05, 2019, 06:37:55 am »
I'm pretty sure I'm dealing with one now, just outside Core City.  The bodies are really starting to pile up!  If I were playing for XP instead of Oddities, I might've raised a level or two by now!

3
General / Does hostility ever go away?
« on: April 02, 2019, 03:32:48 am »
Let's just say IF I was a big dummy and didn't save my game appropriately, and I ended up causing one of the Oligarch factions to go hostile on me (I think it was Praetorean?  Protectorate?)....if I ran and stayed away long enough, would they no longer be hostile to me on sight?

4
General / Gas the drones...what are my options?
« on: March 30, 2019, 07:10:06 am »
I tried going through the leak with my gas mask on, no luck, I mutated.  Guessing I *need* to infiltrate their base & fight my way out the other way?

Well, I tried that in a variety of ways.  Stealthing past them, attacking them immediately, luring them into the starting room in as small of numbers as possible, waiting a while for the gas to spread...one time I even waited too long for the gas to spread & I got mutated.

Is there anything I'm missing that will make it easier?  I've already died/mutated 5 or 6 times.

5
General / Once I go to Deep Caverns (possible spoilers)......
« on: March 27, 2019, 03:24:33 am »
I got the impression during the Tchortists/Faceless battle that I should hop on the elevator as soon as it arrived and descend.  Now that I've been down in the Deep Caverns for a bit, I realized how little I feel I explored Upper Underrail.  Is there any way for me to return to UU (aside from loading an older save game) or am I now stuck here?

6
General / Tchort - Investigation or Preservation?
« on: March 21, 2019, 05:30:23 am »
I've completed all the quests from both.  While I love dominating & being hardcore all that, I'm also pretty intrigued by the science & study going on here in Tchort.  I'm thinking I'd rather join Investigation than Preservation.

If you can keep it as spoiler-free as possible, does it matter which one I join?

7
General / Cheap Shots -> Critical Power?
« on: March 17, 2019, 09:06:37 pm »
Since cheap shots gives me an extra 50% critical bonus, would critical power stack on that? Or does critical power only increase the weapon's natural critical bonus?

TIA. This game  (and the super helpful members here) is awesome. 😀

8
General / Suppose I killed off an entire Oligarch family.....
« on: March 15, 2019, 05:39:40 am »
Just suppose I was continually refused entry to one of the Oligarch's houses, and I happened to be a really stealthy guy so I decided to sneak into their house just to see what all the hub-bub was about.  But then suppose one thing happened after another & before I knew it, I'd self-defensed an entire family (and their staff) to death.  What effect might that have on my gaming experience?

9
General / Where are the keys for this area's doors?
« on: March 01, 2019, 09:35:31 pm »
This is the little alley behind the main street in Junkyard.  I've marked all three locked doors with a big yellow star, my lockpicks don't work and it just says "impossible."  I figure they use a specific key that I need to get from someone?

10
General / Oligarchs in CC
« on: February 20, 2019, 09:19:03 am »
Does it matter which one I work for?  I see I can't work for more than one at a time, but if I finish up with one, can I move on to one of the others?

11
General / Core City before or after Foundry?
« on: February 17, 2019, 11:47:38 pm »
I've been following along the quests given to me and I've found myself doing alot in CC right now, without even being told to visit Foundry yet.

 But if gaming has taught me anything, it's that I should usually visit areas closer to home first and visit areas further away later. And the metro has Foundry listed as a travel option right between Rail Crossing  (which I've already completed) and CC (where I'm at now).

Should I head over to Foundry on my own, or will someone eventually tell me to go there?

12
General / Character motivations
« on: February 09, 2019, 07:56:38 pm »
Let me ask you all a question.  When you play rpgs, do you have a "go to" character in mind as far as their motivations?  Number crunching for a combat-effective build is one thing, but do you try to go through the whole game with a particular code of ethics for your character?

Sometimes I play through as the tried & true hero type, making all the "good" decisions I can.

Other times, I play....not evil, but a very personally motivated PC.  He kills the baddies, but also has no qualms about killing or stealing from innocents if he thinks they have something that can benefit him AND if he can keep it hidden (because having an entire town go agro on me is not fun).

Then there's the guy I'm playing right now in UR.  He's not so much about good vs evil as he is his own survival so he can lead as comfortable of a life as he can in an otherwise brutal world.

So yeah, those are my 3 usual character concepts.  How about you?

13
General / Maximum recommended skills?
« on: February 06, 2019, 04:23:35 am »
I've got my (adjusted) lockpicking and hacking skills up around 100.  Is there a need to keep raising them?  What about other skills?

14
General / Dead man in caves near mushroom cove
« on: February 06, 2019, 04:22:13 am »
I just happened across the body, but I can't seem to find a way to get to it.  Any suggestions?

15
General / Dude's Quest - I think I screwed up
« on: January 25, 2019, 02:43:24 am »
Gonna try to keep this spoiler-free....

I went exploring before getting Dude's Quest and I actually found the area to complete it.  Now that Dude has officially given me the quest, I went to the area and it shows the containers to be empty.  But I don't have the item on me, and since I didn't know it was a "plot" item when I first found it, I can't figure out if I might have sold it or dropped it somewhere while overencumbered (thinking "oh, this item can't be important").

Does UR definitely list it as a Plot item?  If it does, then I shouldn't have been able to drop it or sell it by mistake, right?  And if I did sell it or drop it, will it still be wherever I sold/dropped it?

Any help is appreciated, thank you!

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