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Topics - Rodrigo

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Bugs / 1.0.1.11 Cuffed Man random encounter
« on: July 31, 2019, 03:56:47 am »
Met a Cuffed Man in Upper Caves in a random encounter.
He asked for help to get free and, after hacking his shackles, dialog says that he presents us a cigar.
But nothing is actually received - no cigar in inventory and no mention of getting one in the log.

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General / Mysterious Pillars access requirements
« on: January 25, 2019, 04:57:17 pm »
Wiki doesn't have complete information atm about the requirements to access all of the Mysterious Pillars / Monoliths and I was curious to finally see all the visions myself before the Expedition, so I dug out my last pre-DC save and went to test them.

Silent Isle Pillars
- two sequential checks - first one just gates access to the second, main one
- access = psi empathy
- vision + psi ability (Bilocation) = 7 will + 35 base thought control
  - wiki was unclear if these are separate checks for different rewards or not - it's one combined check to get both
  - strange feeling debuff won't appear anymore after successful second check
  - you get attacked by several doppelgangers on second check fail

Core City Sewers Pillars
- vision = 8 will

Oculus Crystal Mainframe
- two checks - one for mainframe menu access and second one for each vision
- access = psi empathy + 50 effective thought control / metathermics / psychokinesis (only one skill required, either one works)
- vision 1 = 70 effective psychokinesis
- vision 2 = 70 effective metathermics
- vision 3 = 70 effective thought control

Institute West Wing Monolith
- vision = 10 will

Deep Caverns Labyrinth Pillars
- vision = 8 will

Additionally, there's one more small vision:

Deep Caverns Faceless HQ Mindreader scan (when you enter Commander's building for the first time)
- vision = 80 effective thought control
- contrary to old Destroyor's steam guide, this does not provoke Faceless hostility and seem to have no impact on your standing with them
- (tested with psi empathy + up to 12 will / 215 eff tc, with and without all tc abilities learned, on char with all 3 cooperation encounters safely resolved)

All tests performed on current steam experimental build (v1.0.4.17).

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