Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - Olan-Zi

Pages: [1]
1
Builds / Another Stumped N00b Thread
« on: December 31, 2020, 02:19:25 am »
Hi everyone,

This is probably only the thousandth time this thread has been made here, and I'm sorry to be another clueless helpless newbie, but I have to restart the game for the fourth time now because I just can't seem to make any of my builds pass the Depot A test (I know it's supposed to a deliberate hellhole of a character viability test, but GODDAMN). None of the guides or advice I've found and tried so far has been helpful, and the thought of spending yet another five or six hours crawling through the beginning just to get wiped out at the junkyard again has me burned out. I know I'm not really smart or skilled enough for this game, but I really want to get better and see the rest of what it has to offer.

It seems like a stealth build with throwing and traps is essential to succeed in the game (I've never been good at stealth in RPGs, but I guess I just gotta git gud at it). I wanted an energy weapon main with melee and psychokinesis as secondary, but I'm thinking about cutting out psionics from my next attempt since it's too much of a drain on my character's health and skill points (and I could just swap out energy pistol parts to get whatever damage type I need in a moment). Was gonna go with medium riot armour, but it seems like leather armour's gonna be what I'll have to use. I know average jack-of-all-trades builds just don't work, but I cant figure out what to give up, or how many points in a skill/stat are too many points to put into it (feels like it's always not enough lol). No matter how focused I try to make the character build, I either find myself not equipped enough to handle most situations or I'm somehow too thinly spread anyway.

I'm still trying to puzzle out the character builder and the feats I need. I wasn't expecting to need to plan out every single point allocation for the first twenty or so levels before I even started the game, but any advice on how to do this correctly would be much appreciated. Specifically what feats or stats and skills are useless to invest in (after a certain level), but I don't want to spoil much of the post-Depot game for myself. I really want to keep playing, but I'm so stumped

Pages: [1]