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Suggestions / Re: Need achievement and achievement name suggestions
« on: June 09, 2019, 06:44:46 pm »
Really hoping to see some story based Achievements. Something outside of "kill this many with such and such" or "hack this many such and such" type of achievements. Try and add some achievements that'll require you to do another playthrough. Choose one or the other faction, that could be an achievement. Or depending on the quest and how you solve it. Like, lets say you have an option to talk your way our of a situation rather than killing the person. So an achievement can focus around that quest and weather you kill the person or not.
Just, you know. Achievements outside of stuff that requires combat.
Maybe an achievement on catching a rare type of fish?
Solving a quest a certain way
Maybe do a pacifist quest where you kill less than 100 people ( or whatever acceptable number)
Heres a good example.
Geezer fords quest. Imo that quest could have used an achievement to go along with it.
Side Quests that are considered (abstract) i feel like they deserve there own achievements, depending on the difficulty and quality of the quest.
I know this didn't throw you any achievement names or specific ideas for some, But hopefully this resonates and comes off to be helpful. For me, If a game as entertaining and interesting story achievements, it motivates me to do more than one play through.
You go through the achievements, Read one that you didn't end up getting but sounds interesting and different then your original decision or playstyle and it makes you wanna replay.
So just some food for thought. More story and lore based achievements
Just, you know. Achievements outside of stuff that requires combat.
Maybe an achievement on catching a rare type of fish?
Solving a quest a certain way
Maybe do a pacifist quest where you kill less than 100 people ( or whatever acceptable number)
Heres a good example.
Geezer fords quest. Imo that quest could have used an achievement to go along with it.
Side Quests that are considered (abstract) i feel like they deserve there own achievements, depending on the difficulty and quality of the quest.
I know this didn't throw you any achievement names or specific ideas for some, But hopefully this resonates and comes off to be helpful. For me, If a game as entertaining and interesting story achievements, it motivates me to do more than one play through.
You go through the achievements, Read one that you didn't end up getting but sounds interesting and different then your original decision or playstyle and it makes you wanna replay.
So just some food for thought. More story and lore based achievements