Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - wallace

Pages: 1 2 3 [4] 5
46
Other Games / Re: Dwarf Fortress
« on: January 26, 2013, 03:11:21 am »
Another seige just arrived literally 1 second after the human caravan >:( This time I'm not letting them in.

47
Other Games / Re: Dwarf Fortress
« on: January 25, 2013, 07:05:16 am »
My back entrance has a bridge that is pulled up at all times and a corridor filled with traps and two locked doors (mainly to stop my dwarves using it and getting swept off by the waterfall) My wall took ages to build because for some reason they often ignored the wheelbarrows and hauled the microline there.

Yeah I'm regretting letting them in. I've decided from now on to kill them if they come near.

My dwarves ran into some giant spiders while they were searching for webs to make silk. My mayor got killed by one before my soldiers could reach him, but it turned out he was the vampire that was troubling my fortress so that was ok I guess :D

48
Other Games / Re: Dwarf Fortress
« on: January 23, 2013, 08:09:29 am »
I'm in a kind of warm climate. It hasn't snowed in a long time. Though a few years back I had a huge depression amongst the children because there weren't enough clothes (I haven't updated yet) and some child got angry and somehow destroyed the bridge and 3 dwarves drowned :(

I also have a back entrance but that goes under a waterfall so two thirds of the time they get swept off and drowned (there are 6 dead dwarves at the bottom)

I made a wall around my fortress completely out of mircoline which took ages because part way through we ran out and I couldn't bring myself to use another material.

In the last seige I was soo annoyed because the elves arrived just before a siege and I thought I'd better let them in. So they were in my fortress the whole time during the siege at the trade depot. Then it came up with the message they have embarked on their journey so I decided to open the gate and lower the bridge... But they didn't leave >:( instead a whole lot of trolls got in a beat my elite marksdwarf to death.
My other champion was paralyzed from the waist down because in another siege trolls broke his spine :( I hate trolls.

49
Other Games / Re: Dwarf Fortress
« on: January 23, 2013, 05:41:18 am »
Is bone equipment good? I never do much with it except when someone goes into a strange mood and asks for bones. Before I start making weapons, I usually rely on the miners to hack any enemies to pieces with their pickaxes.

50
Other Games / Re: Dwarf Fortress
« on: January 23, 2013, 12:05:16 am »
Nice! You sound pretty prepared. My fortress is built over a river. (with a bridge connecting both sides) The idea being that on one side (with the entrance) would house my soldiers and the other side is a fall back point with the rest of my dwarves. I managed to increase the population limit in the config file to 300 so the fortress is still growing. In the caverns underneath, there is a forgotten beast somewhere but I've walled it off.

Making a pit is a good idea. I usually just have them fight my soldiers fully armed but recently I had a dwarf called wallace with an artifact sword but his arms were smashed to pieces by a goblin maceman so I think I need have a new system for fighting prisoners :/

51
Other Games / Re: Dwarf Fortress
« on: January 22, 2013, 06:35:09 am »
haha yeah cats are so frustrating. I hate it when they walk outside and you feel compelled to let every last one inside before shutting the gates but then more leave. *sigh*  :( Have you encountered any forgotten beasts yet?

52
Other Games / Re: Dwarf Fortress
« on: January 19, 2013, 04:15:37 am »
Just lost my elite marksdwarf in a siege :,( He was surrounded by trolls and it was too late before the others got to him. The trolls were all slaughtered except for a few captured in cages. They will be dealt with...

53
Other Games / Re: Dwarf Fortress
« on: January 03, 2013, 10:08:40 pm »
Haha that would be awesome, I have a dwarf called Wallace who had his arms smashed to pieces and can't use them any more. Mechanical arms would be useful for him xD

54
Other Games / Re: Dwarf Fortress
« on: January 03, 2013, 04:58:17 am »
Also, I was enraged to find that my dwarves were using the adamantine strands for sutures >:(

55
Other Games / Re: Dwarf Fortress
« on: January 03, 2013, 04:57:18 am »
Wow, just had 2 sieges in my fortress one after another :( A total of 120 goblins, 45 trolls a spearmaster, 2 pikemasters, 2 axe lords, a mace lord, a hammerlord and a goblin war leader.


I'm still holding out against the second siege but my best soldier is in hospital with broken arms and leg and spine. I'm gaining valuable experience for my turn :)

56
Other Games / Re: Dwarf Fortress
« on: December 24, 2012, 06:01:42 am »
YESSS! I'm a miner  :D Miners always get really tough

57
Other Games / Re: Dwarf Fortress
« on: December 22, 2012, 08:04:33 am »
I'm going to carve out a huge tomb for my dwarf on my turn :) and get him to engrave it with his history.  :D

58
Other Games / Re: Dwarf Fortress
« on: December 19, 2012, 09:51:34 pm »
Haha same! Yesterday for the first time in ages a monster came to my fortress. (a minotaur to be precise) I thought "oh no, is this the danger I had been warned about?"

I sent my soldiers and one marksdwarf fired a bolt hitting him in the lung and an axedwarf chopped off his head. No casualties, -_- back to prickleberry farming.

59
Other Games / Re: Dwarf Fortress
« on: December 19, 2012, 12:21:21 am »
Cool, pick an area like Erebor from the Hobbit  :D I feel inspired to do great things in my turn

60
Other Games / Re: Dwarf Fortress
« on: December 17, 2012, 03:54:56 am »
oh ok that's good  :) I don't use any mods

Pages: 1 2 3 [4] 5