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Bugs / Re: Sweep bug
« on: December 08, 2025, 11:08:26 am »
It targets adjacent enemies only.
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Styg, are you planning on introducing plasma pistols too? By the way, I was wondering if it would be possible to create a rapid-fire plasma weapon similar to a submachine gun?Yes, there will be pistol variants for most energy type weapons.

I notice on the model viewer we have a similar system that we did in the original. That being you click on a slot and it autofills components. Presumably it does this in a similar manor to what it did in the original as well, most recent to oldest in the inventory. This was one of my biggest pet peeves in the original as I would have a big box that I filled with my components and would just take all on them when I wanted to craft. Having to cycle through 30 different plasma cores, frames, etc was annoying. Nothing game breaking of course it's just that I have a small suggestion that could alleviate this.
Would it be possible to have a small sub-window pop up when clicking on the box that lists all the components you have? You could even keep the current functionality with a right/left click, and make the box pop up on the other. I'll say left for list and right for autofill. For removing it would be as simple as right clicking again and having a 'no component' option at the top left of the list in the submenu on left click.
--On further inspection I do see that you have the inventory off-screen in the pistol example for us to drag and drop from. If that is also how the crafting one works then disregard that will do just fine!
Very nice! Is this just for the expansion or also planned for the original engine?


Oh my god, it's gorgeous, and a little bit concerning. I know that you don't use an UE5 and you're a master of your engine but I was burned by so many cool indie games which had neglected proper optimization, but I believe that your and your team's brains can handle it.I haven't tested it on lower end CPUs, so we'll see when I get to it.
P.S. I know that nothing is set in stone right now and lots of things can change, but how much do you think this game will need in terms of GPU/CPU/RAM? I want to know that because I haven't upgraded in a long time cause I don't have any games which will justify it, if it works on low then it's fine. But in this game's case I'm so hyped that I want to experience it without any compromises. If it really needs something beyond gtx 1650 super 6gb and i7-3770 then I need to start cutting on my groceries and other stuff now to be able to afford a new PC.
Looks great! RIP low end systems.We'll try to make it run on low-end hardware, but it will require that those costly graphical features be toned down/disabled in visual options - such as shadows, volumetric lighting, reflections, etc.