1
Suggestions / Re: Carry weight & inventory management
« on: May 27, 2015, 05:19:42 pm »
I too have stopped playing this game because of the inventory issues. I gotta take Elhazzared's side on a lot of the issues.
Some stuff that was mentioned earlier was about how it seems that having a crafting skill is necessary in the game.
I would think that perhaps having a dealer that would take items as payment for crafting kits, or repair services would be nice.
I think being able to pay for services like armor and weapon repair, or healing with items you accumulate would be a great addition to the game, and maybe would solve some of this item sale restriction irritation that a lot of us feel.
I still think a junk dealer should be added to the game, who gives a worse deal than other dealers, but still takes your leftover stuff us hoarders carry around.
We shouldn't really be making the realism argument at all either, that goes out the window pretty fast with dealers not accepting items. I mean it's supposed to be a desolate place, I would think people in poverty would be happy to take any of your items at a price they knew would serve them. Also the rules of supply and demand would continue, you would just continue to sell items for less and less money if you kept bringing them in, as far as a real market would go.
In short I just think the game lacks options for those of us who echo the same frustrations as Elhazzard.
Some stuff that was mentioned earlier was about how it seems that having a crafting skill is necessary in the game.
I would think that perhaps having a dealer that would take items as payment for crafting kits, or repair services would be nice.
I think being able to pay for services like armor and weapon repair, or healing with items you accumulate would be a great addition to the game, and maybe would solve some of this item sale restriction irritation that a lot of us feel.
I still think a junk dealer should be added to the game, who gives a worse deal than other dealers, but still takes your leftover stuff us hoarders carry around.
We shouldn't really be making the realism argument at all either, that goes out the window pretty fast with dealers not accepting items. I mean it's supposed to be a desolate place, I would think people in poverty would be happy to take any of your items at a price they knew would serve them. Also the rules of supply and demand would continue, you would just continue to sell items for less and less money if you kept bringing them in, as far as a real market would go.
In short I just think the game lacks options for those of us who echo the same frustrations as Elhazzard.