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Development Log / Re: Dev Log #25: Game Economy Changes
« on: January 09, 2014, 09:48:09 pm »
Aaaaaaaah !
Seriously, better limit the number of slots like said before. It's just horrible to do the maths of "if I take this I can't take that but blablabla". Thinking for hours about how to organize it without moving isn't part of the fun, it's like an annoying job and I must already think about too much stuff when I work, don't want a game that I like to become like this !
Really in Fallout I hated that system. Especially because many items where a great use and I was in the obligation of not having them and when I could have needed them they weren't in my inventory.
For the merchants ok, the need to choose wisely when you go into mission ok.
But the weight, if you're not a strong character you can't sometimes even take with you a big armor you could sell. You can't take anything with you. The weight always depends of strengh and when you play a character with no strengh it's juste impossible to loot and search for things. When you do a sneaky weak character it's also to steal, to open lockers... And that kind of characters can't have anything in their bags !
So please choose just limited slots in the inventory and excuse my english.
Seriously, better limit the number of slots like said before. It's just horrible to do the maths of "if I take this I can't take that but blablabla". Thinking for hours about how to organize it without moving isn't part of the fun, it's like an annoying job and I must already think about too much stuff when I work, don't want a game that I like to become like this !
Really in Fallout I hated that system. Especially because many items where a great use and I was in the obligation of not having them and when I could have needed them they weren't in my inventory.
For the merchants ok, the need to choose wisely when you go into mission ok.
But the weight, if you're not a strong character you can't sometimes even take with you a big armor you could sell. You can't take anything with you. The weight always depends of strengh and when you play a character with no strengh it's juste impossible to loot and search for things. When you do a sneaky weak character it's also to steal, to open lockers... And that kind of characters can't have anything in their bags !
So please choose just limited slots in the inventory and excuse my english.