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« on: October 07, 2014, 05:04:36 am »
Well, there should be a cap on skills, like 100, but no level-cap. So you can finally make a char that is good in crafting AND can survive, without having to exploit every enemy weakness and AI weakness in every fight.
I was a bit stunned as I suddenly was confronted with a level 20 enemy (Faceless) on Railroad-Crossing while being level 15. Though of course, it was not a problem since it's a full combat/Psi char (which had the luck to get a 410 EnergyShield) , but as a crafty one ... going there the first time and not knowing the other way around, might be problematic. Sure, lots of other areas to visit first, but ... well.
Regarding carry-capacity: You do not need to carry everything with you. Keep the stuff where it is. Just take the weapons and armor and maybe some of the expensive parts for weapon/armor. I'm always amused when people carry 20+ hearts around and moan about 'I can't carry anymore!'. Well, one heart is 2.5 ... that's a lot.
I'm doing pretty fine with my 3 strength char (which is 4 now), and I may put him to 5 on the next level up. So, with item-buffs and +str items I could, if in need, haul a lot of things.