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Messages - Ironduke

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General / Re: Junkyard gang wars [SPOILERS]
« on: May 21, 2014, 02:30:52 pm »
I share the feeling about loosing a merchant. There are few enough at this point of the game ...

After beeting the Scrappers gang, there are some dispersed gang members attacking you on sight. Thats O.K. and no problem. But when I went back to the casino north of the slums, I got attacked by everyone - which was not the case before (although I did kill Elwood). Looks, like they're all supposed to Srappers. Has been a tough and long fight - BUT the first indication that something got terribliy wrong was some oddity gain by looting a Black Eel ID ... O_o

Returning to other Junkyard areas afterwards proves the bad feeling. Everone aggroes on sight. Got insta-killed and went back to a previous savegame.

I think the casino Black Eel guys should have a) helped me instead or b) at least stayed neutral.

 

2
Suggestions / Foundry Ambiance Sound
« on: May 21, 2014, 11:44:08 am »
I've been to the Foundry last night for the first time. Man - this is huge.

While I was exploring, it was the first time I got aware of the ambiance sound. This means in the other areas it works very well for me, staying in the background matching/enhancing the game experience.

But when I saw all the industrial environment I suddenly relialized the actual ambience sound does not match this at all. Some metallic bangs, something more "industral" would be a better match imho.   

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