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Messages - maxxbanana

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1
Bugs / Joe De Pacino bug
« on: September 20, 2019, 10:22:07 pm »
Everytime i kill Joe di pacino for the mission, the game never finsihes his turn and i can wait for enternity, i have the new dlc.

2
Bugs / Re: Can't get past the intro
« on: June 24, 2015, 09:18:26 pm »
sorry here is a current one

System.Exception: Failed to save game 'autosave'. Exception: System.IO.Compression.ZLibException: The underlying compression routine could not be loaded correctly. ---> System.TypeInitializationException: The type initializer for 'NativeZLibDLLStub' threw an exception. ---> System.UnauthorizedAccessException: Access is denied. (Exception from HRESULT: 0x80070005 (E_ACCESSDENIED))
   at System.Runtime.InteropServices.Marshal.ThrowExceptionForHRInternal(Int32 errorCode, IntPtr errorInfo)
   at System.Runtime.InteropServices.Marshal.ThrowExceptionForHR(Int32 errorCode, IntPtr errorInfo)
   at System.IO.Compression.ZLibNative.ZLibStreamHandle.NativeZLibDLLStub.LoadZLibDLL()
   at System.IO.Compression.ZLibNative.ZLibStreamHandle.NativeZLibDLLStub..cctor()
   --- End of inner exception stack trace ---
   at System.IO.Compression.ZLibNative.ZLibStreamHandle.DeflateInit2_(CompressionLevel level, Int32 windowBits, Int32 memLevel, CompressionStrategy strategy)
   at System.IO.Compression.DeflaterZLib.DeflateInit(CompressionLevel compressionLevel, Int32 windowBits, Int32 memLevel, CompressionStrategy strategy)
   --- End of inner exception stack trace ---
   at System.IO.Compression.DeflaterZLib.DeflateInit(CompressionLevel compressionLevel, Int32 windowBits, Int32 memLevel, CompressionStrategy strategy)
   at System.IO.Compression.DeflaterZLib..ctor(CompressionLevel compressionLevel)
   at System.IO.Compression.DeflateStream.CreateDeflater(Nullable`1 compressionLevel)
   at System.IO.Compression.DeflateStream..ctor(Stream stream, CompressionMode mode, Boolean leaveOpen)
   at System.IO.Compression.GZipStream..ctor(Stream stream, CompressionMode mode)
   at byw.SerializeToBinaryFileCompressed[T](String filePath, T obj, SerializationBinder binder, Int64 currentDataModelVersion, Boolean embedDataModelVersion)
   at ash.b(String A_0)
   at a7e.b(String A_0, Boolean A_1)
   at a7e.abz(String A_0, Boolean A_1, Boolean A_2) ---> System.IO.Compression.ZLibException: The underlying compression routine could not be loaded correctly. ---> System.TypeInitializationException: The type initializer for 'NativeZLibDLLStub' threw an exception. ---> System.UnauthorizedAccessException: Access is denied. (Exception from HRESULT: 0x80070005 (E_ACCESSDENIED))
   at System.Runtime.InteropServices.Marshal.ThrowExceptionForHRInternal(Int32 errorCode, IntPtr errorInfo)
   at System.Runtime.InteropServices.Marshal.ThrowExceptionForHR(Int32 errorCode, IntPtr errorInfo)
   at System.IO.Compression.ZLibNative.ZLibStreamHandle.NativeZLibDLLStub.LoadZLibDLL()
   at System.IO.Compression.ZLibNative.ZLibStreamHandle.NativeZLibDLLStub..cctor()
   --- End of inner exception stack trace ---
   at System.IO.Compression.ZLibNative.ZLibStreamHandle.DeflateInit2_(CompressionLevel level, Int32 windowBits, Int32 memLevel, CompressionStrategy strategy)
   at System.IO.Compression.DeflaterZLib.DeflateInit(CompressionLevel compressionLevel, Int32 windowBits, Int32 memLevel, CompressionStrategy strategy)
   --- End of inner exception stack trace ---
   at System.IO.Compression.DeflaterZLib.DeflateInit(CompressionLevel compressionLevel, Int32 windowBits, Int32 memLevel, CompressionStrategy strategy)
   at System.IO.Compression.DeflaterZLib..ctor(CompressionLevel compressionLevel)
   at System.IO.Compression.DeflateStream.CreateDeflater(Nullable`1 compressionLevel)
   at System.IO.Compression.DeflateStream..ctor(Stream stream, CompressionMode mode, Boolean leaveOpen)
   at System.IO.Compression.GZipStream..ctor(Stream stream, CompressionMode mode)
   at byw.SerializeToBinaryFileCompressed[T](String filePath, T obj, SerializationBinder binder, Int64 currentDataModelVersion, Boolean embedDataModelVersion)
   at ash.b(String A_0)
   at a7e.b(String A_0, Boolean A_1)
   at a7e.abz(String A_0, Boolean A_1, Boolean A_2)
   --- End of inner exception stack trace ---
   at b4d.LogAndThrow[T](Exception innerException, LogSeverity severity, String message, Object[] messageArgs)
   at a7e.abz(String A_0, Boolean A_1, Boolean A_2)
   at lj.cw(af8 A_0)
   at wv.e(af8 A_0)
   at a4j.cw(af8 A_0)
   at wv.e(af8 A_0)

3
Suggestions / Online?
« on: June 23, 2015, 03:08:57 am »
Would Under rail Online be a great addition?

Tons of fun playing with or against friends in a strategy type situation.

could do an arena for fighting teams to a certain level and posting stats or for fighting against friends in team to team combat.

could make players on teams with certain skills and inventories to battle each other in the arena.

or play in a two player (or more) co-op story mode, make the game more than 2x (3x, 4x 5x, ect.) as difficult to force quality team work and tactics.

i think its a great idea as long as it is not another mmo with players just killing each other, just local servers for arenas and co-op games that can be public or private.


4
Bugs / Re: Can't get past the intro
« on: June 23, 2015, 02:39:14 am »
I have verified game cache, reinstalled, played with steam off, and have repaired the redistributables. yes it is when a new starts. Maybe since the one update the zone transition error occurred, follow by a wiped save (or i deleted it i don't recall, sorry). thank you for the help.

note: even before when i first bought the game my computer wouldn't run it i believe because of the processor, it wouldn't be the first game its screwed up.

5
I've been using them as a main thinking they were a main, oops.

6
Bugs / Can't get past the intro
« on: June 13, 2015, 09:41:49 pm »
So the game runs after being started, i can make a character but after the intro the game crashes at a black screen. i have the full version off of steam. it used to run great til i forget what update, but i think it may have been the 0.1.11.0 update.

stats: windows 7 home premium, r9 270x (amd) gpu, fx-6120 (amd) 6 core cpu.


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