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« on: September 12, 2015, 03:05:56 am »
Been awhile since I made my first attempt at the game and am starting fresh and am looking for recommendations for the above mentioned build focused around ranged combat and making the most of fiddling with things but also maybe being more flexible maybe, like convincing people to do stuff.
I see with my first guy he's:
7str
5dex
6agi
5con
8per
3will
6int
15 each into guns, lockpicking, hacking, traps, mechanics, electronics and tailoring.
This still a viable build to go with? What should be changed? Any room to add in some persuasion, or is it even needed?
From skimming a think I have too low str, agi and int and don't know what's changedin the game since I last tried (my saves are from around 3/12/2014).