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Builds / Re: New Player: is my goofy roleplay build salvageable?
« on: February 26, 2023, 12:35:08 pm »
My stat allocation makes no sense b/c I had to make irreversible decisions with no foreknowledge of how the game works. This is why it pisses me off when RPGs like this don't have a respec option. I have less free time than I used to and I don't appreciate entertainment products that waste it. But whatever, that's a separate issue.
I appreciate you taking the time to create an example build and I have a couple questions. Why did you level dodge but not evasion? On the surface, it looks like the Versatility strat you mentioned wastes a bunch of skill points. Do you eventually get more bang for your buck in effective guns level by levelling melee with high Dex even with the initial 70 point investment into guns?
Thanks for your help
I appreciate you taking the time to create an example build and I have a couple questions. Why did you level dodge but not evasion? On the surface, it looks like the Versatility strat you mentioned wastes a bunch of skill points. Do you eventually get more bang for your buck in effective guns level by levelling melee with high Dex even with the initial 70 point investment into guns?
Thanks for your help