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General / Re: Kneecap crits are always awesome
« on: November 09, 2017, 04:36:20 pm »
Sure does. Also gets bonus damage from smart modules/goggles, I believe.
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Is this just fantasy?
Good solution right here. What bothers me as of right now is: Why should the Free Drones dislike/refuse to work with you if you persuaded them to leave the train? Persuasion implies influencing and changing their point of view to where it will now align with yours on this particular issue.
We should have a dedicated line during the persuation option to tell the Free Drone that we understand their fight against the protectorate but can't condone the fact that they doom Rail Crossing bye stealing the supplies, then let Rail Crossing have the supplies (ie : not lie to the mayor), and then have both choice offer to us.So basically I'm in favor of this idea. Letting smooth talkers have an option to fix internal issues of the drones (mirroring how you can resolve the protectorate renegade situation) makes them more appealing faction and more impactful persuasion options are always welcome.
Uh, it's a bug. IIRC You're not supposed to have the [Lie] option after persuading the Drones to hand over the train, and thus none of the weird "you messed up our plans real bad but we still really like you" gets to happen. However, I could leave the lie option for those players who want to be absolute jerks, as Sanger pointed out, but the Drones won't approach you after that, of course.
What do you guys think?