1
Suggestions / Re: A (thousand) word(s) on the crafting system
« on: October 23, 2016, 09:33:48 pm »Quote
Metal boots would be extremaly heavy and uncomofrtable already. Adding long spikes and blades to them would only restrict them more. I also can't really imagine doing any sort of precise movements in spring-loaded boots, it would probably feel more like being a drunken kangaroo.
I'm sure if anyone would ever create boots like these, it would be nearly impossible to move in them.
For metal boots, most certainly yes. For plate-reinforced boots, not really (these are small plates with negligible weight, people often heavily overestimate how heavy metal is when worn as armor). Especially if you don't add ALL of these enhancements, only more than one (the steel reinforcement itself being one of them).
Quote
No, I'm fairly sure high-density and soft doesn't go together well. High-density foams are rigid by definition.
Not actually, foams are special in that their characteristics can be made independent of each other. There are very firm light foams, and rather soft heavy foams. As I said, if you had a soft and light foam it would be pretty much useless for muffling in the first place.
Quote
Sadly I'm not an expert when it comes to optics, optoelectronics and such but I believe all that additional hardware would quickly add up. It's hard to argue though since as you said thst technolgoy doesn't really belong to our world.
Well, I assume that all of those lens types work on the principle of seeking and recognizing light signals and signal patterns, just different types. It's all programming. Motion-tracking? Try finding small lumps of signals that are moving against the surrounding image, whether the image itself is still moving on it's own or not, which would easily be detected based on it's patterns. Seeker lens and Smart lens? They seem to be literally the exact same thing, just split into two, with possible minor differences in programming. So they can all be pretty much made into one, just different internal programming, the adaptive lens being the only possible exception.
Quote
We could argue what would be realistically feasible and what not all day but in the end, most of it would end up a lot less useful.
True. A lot of it, yes, that's left to developers to decide. I'm just trying to point out that there definitely could be things that would give players more freedom in crafting their gear.