>I would even say that the OP's document overestimates the TiChrome's ability to fight multiple enemies
I'm really not, see pic related.
Balor's took a painful long time to kill all of this and had to rely on grenades for spawn control.
With TiChrome tabi this encounter would have been a breeze, but I ignored tichrome tabi and got punished by it, kind of
Turns out at 95% mech damage reduction multiple hit attacks hurt like a fuck
And yes TiChrome tabi hammers are good yet so resource intensive.
Like a high maintenance girlfriend.
>Unless those are particularly weak enemies like locusts or burrower spaw
I mean, that's more or less what i was talking about. Yes, in this case TiChrome is noticeably better. Basically, if you kill it in one swing of TiChrome, TiChrome is better, absolutely. But that is not what i experience in most situation. For example, for beach attacks where there are plenty of invaders, i would take either Balor or Tungsten.
Even so, i would take both, Balor in one hand and TiChrome in another for this particular fight on your screenshot. TiChrome is better vs spawns, but it is also worse vs burrower warriors.