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General / Re: Unarmed Psi build advice
« on: October 29, 2016, 09:10:03 pm »
I just finished GMS with epeli's build.
Some notes
1. W/O lockpicking or hacking or strength there's no easy way to avoid the bots. Killing them was a bit of a pain, I think picking force user instead of LP my last lvlup would have made things much easier, since punching still does like 0 damage against bots w/o expose weakness. Relying on stun+kite until they died.
2. Traps....I'm not sure quick tinker will be worth it since trap skill is low, I feel like there's only 1 usefull trap that I'll be able to use and that's bear trap. And even then will that be worth it? Won't most enemies see the trap easily with such low trap skill?
3. Psi management is already an issue. I use half my psi points in a single round of punching, more than that if I use any skills. hmm
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Yeah cheap shot + crit power takes your base 100% crit damage to 225%, pretty huge. Though I suppose without max dex+recklessness it might not be as useful....
Regarding expertise. That double proc sounds pretty good, but against armored guys it doesn't seem like it would do much, while instead I could focus on better/more consistent crits since those will still do good damage against high armor. But again w/o the dex and recklessness...maybe Wildan can tell us what's what.
Tele proxy + premed....wow
Off to try out depot A....
Some notes
1. W/O lockpicking or hacking or strength there's no easy way to avoid the bots. Killing them was a bit of a pain, I think picking force user instead of LP my last lvlup would have made things much easier, since punching still does like 0 damage against bots w/o expose weakness. Relying on stun+kite until they died.
2. Traps....I'm not sure quick tinker will be worth it since trap skill is low, I feel like there's only 1 usefull trap that I'll be able to use and that's bear trap. And even then will that be worth it? Won't most enemies see the trap easily with such low trap skill?
3. Psi management is already an issue. I use half my psi points in a single round of punching, more than that if I use any skills. hmm
----------------------------------------------------------------------
Yeah cheap shot + crit power takes your base 100% crit damage to 225%, pretty huge. Though I suppose without max dex+recklessness it might not be as useful....
Regarding expertise. That double proc sounds pretty good, but against armored guys it doesn't seem like it would do much, while instead I could focus on better/more consistent crits since those will still do good damage against high armor. But again w/o the dex and recklessness...maybe Wildan can tell us what's what.
Tele proxy + premed....wow
Off to try out depot A....