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Bugs / Crawlers too difficult to detect
« on: January 01, 2020, 03:26:33 am »
Howdy
Now, I apologize if it is indeed not a bug, but it seems so broken that to me it has to be.
Easy difficulty
Level 15.
3 Perception.
No Paranoia feat.
Wearing Night-Vision goggles with 95.5% Detection bonus.
With Stuffed Bat buff (+15% detection).
Night-Vision active/flares underneath
Standing, thus Fully Focused buff active.
Unstealthed.
I do not detect regular Crawlers at all. No instant-detect, no nothing. If one spots me, then despite all these buffs I just wait for it to approach me with absolute impunity.
Sometimes I do detect them, but it's way too unreliable. Like <10% of encounters with them I win by detecting them first.
So far, best way for me not to have an aneurysm fighting them is just spamming molotovs everywhere and reloading like crazy, and once in a while miraculously dodge the initial sting or just have their AI go haywire and not use it on the first turn.
Please do not tell me this is intended mechanic, because my fun meter is reaching depths yet unreached.
Edit:
So it does indeed seem lucky hits with molotovs, flares, psi abilities, outlasting the crawler's alpha strike/s or managing to bump into them before/after are the intended ways of handling them. Doable but tiresome, eh.
I'm trying to remove the topic but for the life of me I don't know where is the "Remove Topic" link advertised.
Now, I apologize if it is indeed not a bug, but it seems so broken that to me it has to be.
Easy difficulty
Level 15.
3 Perception.
No Paranoia feat.
Wearing Night-Vision goggles with 95.5% Detection bonus.
With Stuffed Bat buff (+15% detection).
Night-Vision active/flares underneath
Standing, thus Fully Focused buff active.
Unstealthed.
I do not detect regular Crawlers at all. No instant-detect, no nothing. If one spots me, then despite all these buffs I just wait for it to approach me with absolute impunity.
Sometimes I do detect them, but it's way too unreliable. Like <10% of encounters with them I win by detecting them first.
So far, best way for me not to have an aneurysm fighting them is just spamming molotovs everywhere and reloading like crazy, and once in a while miraculously dodge the initial sting or just have their AI go haywire and not use it on the first turn.
Please do not tell me this is intended mechanic, because my fun meter is reaching depths yet unreached.
Edit:
So it does indeed seem lucky hits with molotovs, flares, psi abilities, outlasting the crawler's alpha strike/s or managing to bump into them before/after are the intended ways of handling them. Doable but tiresome, eh.
I'm trying to remove the topic but for the life of me I don't know where is the "Remove Topic" link advertised.