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Messages - Dusty_Monk

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Development Log / Re: Dev Log #55: Global Map
« on: October 20, 2017, 08:35:41 am »
It would be nice if there was an indicator for discovered but unexplored exits. For example, a short orange line extending southwards from crossroads and perhaps a short red line extending east to represent a currently inaccessible (blocked) exit. This would remove the need for the player to add comments listing unexplored exits.

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General / Re: Minor tips and tricks for Underrail
« on: October 15, 2017, 01:55:12 am »
Items (components) currently in the crafting window do not count as weight you're carrying. So you may want to pick up the recycle item blueprint and put your heaviest item in there whilst moving if you are encumbered. This does not require any skill. (It is likely a bug)

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