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Suggestions / Re: Unique weapons 'Refurbishing' idea
« on: October 15, 2018, 08:24:14 pm »
I agree with TS and find the possibility to use mercantile to hire traders for refurbishing a very good idea.
But as I already posted earlier I'd realy like the opportunity to reverse engineer weapons and gear (including unique ones) for getting their blueprints.
The first aproach would be useful for non crafting characters while the second one is great for those who invested in crafting.
But as I already posted earlier I'd realy like the opportunity to reverse engineer weapons and gear (including unique ones) for getting their blueprints.
The first aproach would be useful for non crafting characters while the second one is great for those who invested in crafting.