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Messages - Archerodees

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General / Re: Underrail wiki?
« on: August 30, 2019, 09:51:05 pm »
Will the wiki be updated for Expedition? There are some DLC pages there, but I'm thinking quests and other important pages like that.

Edit: Nvm, I read back a page or two.

2
General / Re: So what improvements would benefit Underrail 2?
« on: August 16, 2019, 12:27:25 am »

6. Headwear

There's lots of cool headwear options to pick from. But is it really necessary to lose your goggles because you are wearing a gas mask? Mixing and matching those items should lead to lots of fun. There could be a toggle where you either have no helmet, just a hat + goggles + gas mask [don't have to have all three], or you could have a helmet that integrates the hat + goggles + gas mask options.

Yeah I would very much like to see more headwear, and more types, bandanas, ball caps, ushankas...perhaps something with more protection than a balaclava but not as much as metal helmets. Something midway like leather boots are inbetween metal helmets and tabi boots. I would also like to see them displayed on your character, rather than the default headwear, or even no head wear on whatever outfit you're wearing.

3
Suggestions / Re: Crafting
« on: August 06, 2019, 01:34:15 pm »
Thank you beyond. Yes, I guess I could've expressed it better, but that is what I mean. Hiding incompatible components in your inventory screen when crafting, and as you pointed out, trading.

I get that some people have no problem with scrolling through pages and pages of items looking for the correct piece, in fact enjoy it, but for me it gets worse the more components you collect. I have my container where I just store all components, when I pick them all up at the start of a crafting session my weight can reach thousands, which means I have a LOT of components. A way to filter out incompatible components as you select each blueprint would streamline the process. Trading too. I suppose I could sell the ones I don't need but then there's always that feeling I might need it later, so I'm reluctant to sell them, especially components.

I dunno, maybe I'm being nitpicky and to be honest I really don't expect the devs to do anything like this, and that's fine honestly. The game in no way suffers without something like this.

To be honest I only just recently joined the forum and was simply trying to contribute, that's all.

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General / Re: [Spoiler] Aegis going hostile
« on: August 05, 2019, 04:05:07 pm »
Same thing happened to me. When I first got my jet ski, they where all fine and dandy. Then the very first thing I did was go to the Crimson Meadow Hort Centre and looted the place. Then left and went to where I parked the jet ski, whereupon there were three Aegis guys and their jet skis. All were hostile. Killed them and went back to camp, they were all hostile. I figured there's something at the Hort Centre that you're not meant to do so soon. So I had to reload.

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Suggestions / Crafting
« on: August 05, 2019, 03:53:51 pm »
When crafting would it be possible to only show the components that apply to a blueprint in the inventory screen? Saves scrolling up and down.

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