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« on: September 15, 2020, 04:01:14 pm »
One of the best aspects of underrail is world exploration, Bursting down hordes of muties in Depot A to Crack open a locked Box with a pristine H&K MP6 is very satisfying. Especially when you can then grab all those Mutie acid Glands and convert them into Acid rounds for Bladelings or High armored enemies. However one playstyle that misses out on the joy of finding those unique weapons are Firearm Pistols.
It was truly disappointing to go through the game as a gunslinger, exploring the world, Grabbing all of the unique variants of Pistols found in the game and realizing they actually DETRACTED from my combat effectiveness. There is nothing unique about any of the the pistol variants. Any benefits they have over Base Pistols are negated by weapon mods on crafted guns. Which is fine considering the Skill point sink crafting entails, However can nothing be done to update the "uniqueness" of the found pistols?
The stats of the unique pistols seem to be balanced around an ALPHA version of the game. Before certain pistol feats were even added to the game. How about instead of a few more bullets or flat critical chance/damage, These unique variants could enhance pistol feats.
Anyone else with ideas?