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« on: December 17, 2019, 12:01:00 am »
Underrail has generally been a genuinely enjoyable experience for me and I'm impressed at the huge volume of content on offer considering the size of the team. One of the really cool things to see has been the (in my opinion) improvements in character writing in Expedition compared to the base game (the banter between Marcus and Tony in the camp humanizes the experience in ways the base game is generally lacking, for example). As an aside, I also quite like the style of the prose and its conciseness: it is very respectful of the player's time as well (no gynormous piles of needless Obsidian or BioWare style pointless backstory)
What has hands down impressed me the most, however, is the Ferryman. While it seems kind of on the nose that he's an author avatar (Charon being the Ferryman of Styx and the term Stygian deriving from the name of the river) I have a great fondness for allegorical characters like this when they're done well. His vivid tone really stands out from the other characters I've met in the base game and the expansion so far and I loved the story about him fighting that barbarian warrior. I also was quite impressed with philosophical stuff, which blended some really diverse influences (as far as I could tell Orthodoxy, Buddhist, and Heideggerian ideas among others, probably). It's also really good that the PC (with high enough intelligence) can make some cogent replies to the Ferryman instead of just saying "go on" and stuff like it over and over.
Like with Age of Decadence, my favorite part of games made with one writer or a small team of writers is how you get to see their interests and influences come through in the final product. From the base game, it's obvious Styg knows more than me about science, so it's cool to see some stuff I actually know a little about in there too. Looking forward to seeing more work from this studio!