1
Bugs / Re: Potential ferryman dialogue bug
« on: November 04, 2019, 08:51:00 pm »
haha, I guess we're in the exact same boat then, which is too bad, because I wanted to see what more he had to say...
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
EDIT
This topic seems to be still getting plenty of traffic, so...
The CLI unpacker linked in the post above doesn't work correctly for recent files because it uses a hardcoded number from 2015 as Underrail data model version. Fixing files packed with this program is just a matter of changing the version bytes in file header back to what they were in your original file, but there's also an easier way:
For (un)packing Underrail files from any current and future versions, try https://underrail.info.tm/unpacker/ (Remember to choose correct version from dropdown menu before repacking! Versions from files you unpack are temporarily added to the list.)
ORIGINAL POSTThis files consists of a 16-byte GUID that identifies the file as being Underrail-related, an 8-byte version marker, and then the gzip'ed output of serializing some internal game data structures.
That's good to know! Many other Underrail files appear to have the same structure. I had tried to unpack other gzipped files earlier, but I couldn't identify the headers (yeah, this stuff is way over my head)