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Builds / Re: SMG stealth build with Temporal Manipulation
« on: February 16, 2025, 03:51:36 pm »
I'm late but I would actually recommend Perception over Dexterity on SMGs myself.
- Mechanical damage threshold value: increased Rate of Fire or increased Damage per Shot can legitimately be the difference of as much as 3x effective damage or more.
- This massively increases the consistency of the super light, Rapid (reloader) Muzzled (break) 5mm Jaguar. Base ap cost is 8ap, 16ap burst on 3 dexterity. Just using this is a RoF boost itself.
- Accuracy isn't an issue but the effective DPR (damage per round) increase to go from ~50% to ~70% hit-chance like is an extra like 1.4x multiplier on top of the damage per shot.
- The carry weight of MORE repair kits and MORE ammo gets crazy. You also have better WTC round ammo efficiency on Perception SMG.
- You can get the drop on Stealth enemies easier and access Hidden interactables.
- There is not a single SMG related Dexterity Feat in the entire game. Firearm Pistols get Gunslinger and Bullet Time as a minimum for grabbing dex, and have an extra evasion bypass mechanic.
- You can also spend the Attribute points to be a mobile tank instead, trust me it's amazing. You already want Str 7 for Full Auto, 1 more for metal armor is easy, and there are a lot of open attribute points you are free to dump into high Con. You won't ever see 10% melee hitrate like a low Strength melee build, you floor at 40% with high RoF, so you can steadily chip away at anything as a tank build.