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Builds / Is spending on STR stat enough to wield AR stupid for SMG build?
« on: June 02, 2020, 06:02:19 pm »
Hello, I'm just a newbie who just cleared depot A and reached just reached level 11 on normal.
I was using SMG build I found on reddit(https://www.reddit.com/r/underrail/comments/crcd8l/my_smg_guide_for_beginners_needs_expedition_dlc/), which was cool and felt awesome to go full-auto and rip acid dogs and mutants into swiss cheese, but now I want guns with better punch like shotgun and AR.
I searched for viable AR/SMG build with high mobility (low armor penalty) after spending 1 stat on STR (now 4), but most of the answers were 'you either go full or none at all' so I'm now wondering should I keep building my character toward 6 STR, or build a new character.
So my question is: Is 6 STR on smg build stupid choice? Or should I just make a new character for Shotgun/AR build? If so, can you recommend me one?
I was using SMG build I found on reddit(https://www.reddit.com/r/underrail/comments/crcd8l/my_smg_guide_for_beginners_needs_expedition_dlc/), which was cool and felt awesome to go full-auto and rip acid dogs and mutants into swiss cheese, but now I want guns with better punch like shotgun and AR.
I searched for viable AR/SMG build with high mobility (low armor penalty) after spending 1 stat on STR (now 4), but most of the answers were 'you either go full or none at all' so I'm now wondering should I keep building my character toward 6 STR, or build a new character.
So my question is: Is 6 STR on smg build stupid choice? Or should I just make a new character for Shotgun/AR build? If so, can you recommend me one?