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General / Re: Crawlers / Death Stalkers
« on: June 13, 2020, 08:24:18 pm »
I'm playing on Normal. I had two delete my first two characters at around level 10 because I generalized too much and the game difficulty spikes up really hard around there.
I read several build and gear recommendations on the wiki to make a more solid 3rd character. I'm playing a crossbow expert and I have to say that at level 12 trying to find the Rathound King I've encountered my first Deathstalker. I've tried my usual bag of tricks on organics (setting it on fire, knee capping it, etc.) and this thing feels like it was meant for level 20s.
It regenerates at a good clip so you cannot retreat and come finish it off later. It never misses and it prevents you from using medicine. It hits STUPID hard. After dying about 20x I logged off the game.
There were other instant-deaths I've encountered along the way, but they were avoidable. This thing is between me and the mission I'm supposed to be on. I recall on my way to the junkyard veering one map off course and being instantly killed by a single shot. Initiative started, I lost, bad guy shot me 1x - instantly dead - on normal. I just left that area for later - no big deal.
This Death Stalker, however, is orders of magnitude more difficult than anything I've encountered. Flares don't seem to reveal it. Fire works - OK, but he runs off so fast I can't kill it and I only have about a 30% chance to hit him despite max perception and crossbow skill and a scoped crossbow with a super string.
I can see many players moving on to another game from this one encounter. I'll try the ideas mentioned earlier, but this thing is flat out stupid. I've adapted to the earlier challenges, studied up a bit (generally not indicative of good game design) and read the wiki to get past previous problem areas. This one is a show stopper.
I read several build and gear recommendations on the wiki to make a more solid 3rd character. I'm playing a crossbow expert and I have to say that at level 12 trying to find the Rathound King I've encountered my first Deathstalker. I've tried my usual bag of tricks on organics (setting it on fire, knee capping it, etc.) and this thing feels like it was meant for level 20s.
It regenerates at a good clip so you cannot retreat and come finish it off later. It never misses and it prevents you from using medicine. It hits STUPID hard. After dying about 20x I logged off the game.
There were other instant-deaths I've encountered along the way, but they were avoidable. This thing is between me and the mission I'm supposed to be on. I recall on my way to the junkyard veering one map off course and being instantly killed by a single shot. Initiative started, I lost, bad guy shot me 1x - instantly dead - on normal. I just left that area for later - no big deal.
This Death Stalker, however, is orders of magnitude more difficult than anything I've encountered. Flares don't seem to reveal it. Fire works - OK, but he runs off so fast I can't kill it and I only have about a 30% chance to hit him despite max perception and crossbow skill and a scoped crossbow with a super string.
I can see many players moving on to another game from this one encounter. I'll try the ideas mentioned earlier, but this thing is flat out stupid. I've adapted to the earlier challenges, studied up a bit (generally not indicative of good game design) and read the wiki to get past previous problem areas. This one is a show stopper.