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Builds / Re: Which build is more fun?
« on: July 01, 2021, 08:21:14 am »Thanks for the suggestions! If I may ask, how does the Chem Fist build work with strength at 3? Wouldn't the melee damage be too low to be a feasible combat option or does the high dexterity make up for the shortcomings in damage?
No, melee skill scales from STR or DEX and skill determines damage. There are of course STR bonuses, but only specific Brawler builds with Unarmed focus go there. Also, DEX increases crit chance.
As a side note, for Chem Fist, you can move points from CON to WILL and relocate skill points to Psychokinesis and grab Force User for even more Soft Target killing power with force emmisions.
This makes Early game much easier, but with loss of CON.. Just don't make any mistakes. Build like this here:
https://underrail.info/build/?HgMQBwMDBwcjLwDCoCgAwoJDKyQAUmpaK2AAwqAARgAAS085K8KjIBQTTgcGwpFLwodWEsKzFjHCnsKgwp_CnMOMwq3inY0K4p-EAeK1rgTfvw
Include a Universal or PK Psionic-Headband with Telekinetic Punch/Psychokinesis Filter and Psionic Muffler. Cast Proxy and wreck stuff.
For armor, I would go with either Siphoner-Infused Siphoner (not Greater) or Mutated Dog/Infused Leather Armor. I would lean more towards Siphoner as it gives Fire Threshold too, which will allow you to run on Molotovs, etc. And with Fire Field + Acid Puddles, you will deal so much passive damage, that a lot of enemies will be dying or getting to you at half-health.
Okay, thanks! I'll give it a shot