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Messages - thoeudhtaoed

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General / Re: how the hell do i get through this [Spoiler i guess]
« on: July 25, 2020, 09:26:27 am »
am

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General / Re: Bad Performance in Proton compared to WINE?
« on: July 23, 2020, 05:24:04 am »
Yes same experience with Proton. My saves got messed up one time too so I've been playing the game on windows. That might have been my fault though, not sure.

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Suggestions / Re: New Update
« on: July 21, 2020, 03:01:34 pm »
I will list a couple of things I have thought of. I think you could have psionic schools give anti-synergies instead so that leveling all of them makes them not crit well, forcing you to choose more unevenly. You could apply this to gear to and for example, make it where thought control boosting gear limits your other skills. I think limiting the number of spells you have is still good, but it should be a higher number. You could have 6 empowered spells at 1.5 effectiveness, and the rest at like half their current effectiveness, allowing you to get some combat utility out of them, but not very much, or something, that is one idea which is similar system to the new one. I think the psi reserve change is pretty good because it gives another resource to manage which I think psi needed for balance reasons. I also think doing a will check to see if you miss your psionic attack like other weapons can miss would make a large difference. I think limiting the player to 12 spells or something like that if they invested in both will and int would be good considering the number of spells in the game. You could reduce the critical damage and max damage of certain abilities.
Just a couple of ideas. I think it is not a good way to solve it. Love playing mage in dcss and nethack and stuff and having like 40 spells while having no health or no stealth ability or something is like the whole point in my opinion.

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Suggestions / Re: New Update
« on: July 21, 2020, 02:12:33 pm »
Why doe it this way this is boring. I know a lot of crpgs with a lot of spells, they do fine. This is just bad. You can cast like a lot of spells in some crpgs like pathfinder or arcanum. There's way to balance magic/psionics, I can think of plenty. This just removes fun.

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Suggestions / New Update
« on: July 21, 2020, 12:00:41 pm »
First post wanted to comment on this update. Not a fan. It just looks like a bunch of options were taken out of the game. I like playing a full psi character and 6 abilities is not enough. Certainly I don't see myself casting temporary rewind ever again. I think there is nothing wrong with adding more additional limitations, but this just feels like shit. I was excited to play hybrid psi builds with this updte but now current playthrough is just shit I got all these psi abilities I can't use and everything is just worse. Doesn't feel good. Playing psi, and playing this game in general on other builds is satisfying for me because I have a lot of options in combat. I would like to see updates try to add more tactical things in the game, I don't think cutting down to six spells/abilities is the way to go, I would rather stats were shuffled around and more actives on other builds. Cutting down options like this doesn't add fun in my opinion.

That's all, love this game and looking forward to Infusion. Please allow more abilities this change is not good.

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