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Messages - mcdanben

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Builds / Force Emission upgrades ?
« on: January 16, 2021, 01:49:08 am »
If i build my psi-headband with Stable Neural Amplifier and Proximal Neuroscopic Filter
or like Psionic Mufflers will it effect the force ?
and any tips for killing the faceless as unarmed force emission build like i do no damage and i tried to scale
my glove with the best quality i could find+useing nades and i just barly killed one and spiderobot

2
Builds / The purset of psi build! edit: ok somthing els!
« on: January 11, 2021, 04:10:58 pm »
ok im in normal and i want the most op damage wise psi build out there
not for dom for NORMAL i want to see just how op you can be with psi!

EDIT: ok fck the psi got it i want your most BROKEN build from start to finish
dont care about difficulty only want to see the world burn

3
Builds / Re: Give me ur psi builds!
« on: October 19, 2020, 06:33:27 pm »
Yes i know theres a lot of builds but i do wish to see more updated things and maybe discussion about them

4
Builds / Give me ur psi builds!
« on: October 16, 2020, 08:21:12 pm »
so i played about 150 hours into this game and mostly was melee/guns kind of builds.
now i tried once a Neural Overload and TM, and for i allways find it lacks
in aoe and early game... to even get to high number of damage i need
to find some late game items wich does not make any sense while im in my
earlyest game... any way enough about the rant!
Please feel free to sumbit any of your recommanded builds here
STATS ITEMS PERKS the more info the better!

5
Builds / Re: Psy Assassin (aka Shinobi) viability check
« on: September 04, 2020, 11:32:41 am »
how can you deal with early game money/killing couple of mobs witout good defence or good material to craft somthing that help your dmg .. ?
i mean like till junkyard how you deal with no lockpick/hack/barly defance and no money..?

6
Builds / Re: Psy Assassin (aka Shinobi) viability check
« on: September 01, 2020, 12:17:50 pm »
what equipment do you use early/mid/late??

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