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Messages - Olan-Zi

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Builds / Re: Another Stumped N00b Thread
« on: January 10, 2021, 04:32:54 pm »
What would you recommend for a complete noob in Underrail that's simple and reliable to experience most of the content and understand the game?

im no expert, but from trying a few different builds i'd say that an assault rifle (strength-based) or smg (dexterity-based) main with psi support would be your best bet. also invest in hacking and lockpicking, and complementary crafting skills (so probably mechanics and a little bit of electronics and chemistry), and maybe persuasion if you want more dialog options. i think that's a good simple straightforward build that will allow you to explore most of the game's content, but for learning and understanding more of the game's mechanics, playing with different builds and skills is a must. I know I've definitely gotta try a crossbow and traps build after this current playthrough I'm on ^^

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Builds / Re: Another Stumped N00b Thread
« on: January 02, 2021, 03:38:31 am »
I'd tried clearing the burrower caves and lunatic camps before and couldn't make a dent in any of them. I think I also locked myself out of Abram's quests. But, with a lot of luck and patience and thanks to the advice you folks gave me (thank you all so much), I managed to get the drill circuit board (and get to level 10) from Depot A earlier tonight. The trick with the doors and molotovs was especially helpful, along with the siphoner armour and a shield emitter I managed to pick up during the Scrapper raid (I am really curious about where to find a crafting recipe for those, I'm assuming nobody in this beginning area sells anything more than component parts for shields).

It was a hell of a challenge and I certainly left several stones in the area unturned (not going back to that hell again until I'm a bit higher level with better gear). But I'm relieved I won't have to restart and redo my character completely again (for now; hopefully not jinxing myself there lol). I've heard the game opens up a lot more from this point on, but is it true that the game's a bit more smooth sailing (comparatively) after Depot A, or does it only get harder from here? No spoilers please, just wondering if my character still stands a chance even though it passed the Depot A test (I'm thinking I might need to spend a level just dumping points into stealth since I definitely have more fun with the game when I'm not always immediately spotted and ganked by all the enemies on the map, is that possible to do without crippling my character at this point?)

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Builds / Re: Another Stumped N00b Thread
« on: January 01, 2021, 04:28:10 pm »
I just helped the Black Eels take Depot B from the Scrappers, and I'm still a couple experience points shy of Level 9. Blaine didn't have the mutated dog leather, but I reloaded to a save file from just before I leveled up to 8 and dumped a bunch of points into tailoring, so hopefully I can make some siphoner armour (plus I lucked out with one of the scrapper thugs dropping some mutated dog leather boots). I might be able to gain those experience points to level up if I clear the south entrance area of muties and regular dogs. I'm realizing a little too late two "fatal flaws" with my character: one being that I misinvested my initial stat points so my dexterity is way too low (in other words, I tried to diversify my offence as much as possible out of indecision for how exactly I wanted to approach the game), and the other that I didn't put enough into the subterfuge skills that would help me open locked containers or detect hidden areas that would contain extra oddities in them. The second one's an easy fix with just one or two levels, but the low dex stat's making my main weapon (energy pistol) hard to use; I can get one, maybe two shots out of it per turn, maybe three if it's a laser pistol and I'm lucky enough not to spend AP on any other action. I have ideas for how I could redo the character build (maybe stealth-based energy pistol with metathermic support), but I REALLY don't want to start the game over again if I don't have to

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Builds / Re: Another Stumped N00b Thread
« on: January 01, 2021, 12:53:26 am »
It's really just the mutant dogs that have me stumped, but I have nothing in my stealth, traps, or throwing, and I buggered my lockpicking by making myself unable to access vents (not that that helps with the mutants) and my tailoring is too low to craft acid resistant armour. Plus I buggered that one entrance with the doors because I left after killing a couple dogs, so now I always roll last in initiative and get pinned by their acid every time I go back. I never saw mutant dog leather armour in any of the shops when I was looking for better gear, and idk if their inventories change much at all or if so how often, and it never occurred to me to check for quests from the Black Eels or Scrappers (I figured picking one to get into Depot A locked me out of the other's content, and that they wouldn't give me more quests until I finished with Depot A). I've already explored everything I could access at my level ( 8 ), cleared out the lurker tunnels and that cave area south of the SGS lower underrail tunnel, but I still couldn't find enough oddities to level up again.

I'm torn between trying to salvage this character (idk if i can, i've invested too much in skills that turned out not to be useful and too little too late in ones i really need) and trying to make a new one (idk if i can do that five or six hour beginning bit another time, im so burnt out on those stages omfg). I know I can't invest in everything, but I can't even tell which skills are essential and which I can do without, and how to balance the crafting skills and the offence skills even after three failed attempts. Basically I can't figure out how I want to play the game ^^" I can't find if this forum can let me make a hidden spoiler box, otherwise I'd put my current character sheet in that and see what you folks think of it

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Builds / Another Stumped N00b Thread
« on: December 31, 2020, 02:19:25 am »
Hi everyone,

This is probably only the thousandth time this thread has been made here, and I'm sorry to be another clueless helpless newbie, but I have to restart the game for the fourth time now because I just can't seem to make any of my builds pass the Depot A test (I know it's supposed to a deliberate hellhole of a character viability test, but GODDAMN). None of the guides or advice I've found and tried so far has been helpful, and the thought of spending yet another five or six hours crawling through the beginning just to get wiped out at the junkyard again has me burned out. I know I'm not really smart or skilled enough for this game, but I really want to get better and see the rest of what it has to offer.

It seems like a stealth build with throwing and traps is essential to succeed in the game (I've never been good at stealth in RPGs, but I guess I just gotta git gud at it). I wanted an energy weapon main with melee and psychokinesis as secondary, but I'm thinking about cutting out psionics from my next attempt since it's too much of a drain on my character's health and skill points (and I could just swap out energy pistol parts to get whatever damage type I need in a moment). Was gonna go with medium riot armour, but it seems like leather armour's gonna be what I'll have to use. I know average jack-of-all-trades builds just don't work, but I cant figure out what to give up, or how many points in a skill/stat are too many points to put into it (feels like it's always not enough lol). No matter how focused I try to make the character build, I either find myself not equipped enough to handle most situations or I'm somehow too thinly spread anyway.

I'm still trying to puzzle out the character builder and the feats I need. I wasn't expecting to need to plan out every single point allocation for the first twenty or so levels before I even started the game, but any advice on how to do this correctly would be much appreciated. Specifically what feats or stats and skills are useless to invest in (after a certain level), but I don't want to spoil much of the post-Depot game for myself. I really want to keep playing, but I'm so stumped

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