Hello good internet people! I have been very much enjoying Underrail for a long time now, but I've yet to see the game to completion. My first build was very similiar to this one, but due to inexperience and poor planning ahead, it fell flat around the time I got to the Black Sea. Since then, I've tried a small handful of gimmicky and noob friendly builds here on the forums, only to find them uninteresting and generally unfun after some hours. So, with my new experience combined with my somewhat succesful previous pistol build, I sat down to make what is - in my best effort - a planned and coherent build. Now it's to test it in the Shark Tank, so please, take a look and tell me if I'm completely unhinged, or I've just missed the spot a few places:
https://underrail.info/build/?HgUJBwMOAwXCoGQAAHjCoFAARgBmXUpFQWEAAAAAWgAAJBcBJiceWTpAMcOSGVszEcKkwrXio7oK4qWUBd-_Some context: I plan on grabbing Wyatt's 44. magnum, and then progressing to the Wasteland Hawk for it's high crit damage. My experience with my first run was that traps are generally fun and really help even the odds, especially with weapons that use tons of AP and have small mags such as these, so this build too will have a focus on that, as well as grenades for CC etc. I also want to use the JKK armor, but I'm unsure if it's really the
best choice.
So please, give it a look, and thanks in advance for any feedback.