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Messages - Flying Kites

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1
Builds / Re: Ultimate hammer guide
« on: August 24, 2022, 10:59:03 pm »
I want an EYE Divine Cybermancy character so I need YUGE Hammer and Psychokinesis stats.

2
Bugs / Re: Sound Fx ceased
« on: January 18, 2022, 03:58:56 pm »
It's not a technical issue. I only hear game music, but nothing else.
_____
Uninstalling and reinstalling from GOG brought the sound fx back. Back up your saves. ;)

3
Bugs / Sound Fx ceased
« on: January 04, 2022, 07:00:10 pm »
Sound fx like opening doors and npcs interacting with stuff, like the SGS guys clearing the tunnel, just stopped altogether. That's including all the button sounds on the ui, like "battle." I'm not turning down any audio options and haven't even gone to the menu to do so before this occured. I still hear music.

4
General / Camera rotation?
« on: June 12, 2021, 07:51:23 pm »
The most difficult thing I'm encountering at the start is being unable to detect enemies behind walls. Is there an npc highlighting option besides turning on combat mode, or perhaps rotating the camera?

Considering the possibility of no camera rotation, what does the compass matter? North will always be in the top right corner, so will it remove some debuffs from my character if he activates it?

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