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Builds / Re: New player looking for crossbow builds
« on: August 24, 2021, 12:43:44 pm »
Hi! I'm currently on my 2nd playthrough, on hard with classic xp.
I'm trying a crossbow / traps / stealth / throwing / chemical (acid) pistol - versatility build. I'm at level 15 atm, so far I'm having a great time.
https://underrail.info/build/?HgMIBwMOAwgjRsKgAAAAwqBLSwBLZGRkZAAAAABGAABWJzkiFmHCo8KRMExqLyYrSwLCgMK1wqTfvw
I mixed some earlier builds I found here & on steam, it's not perfect, not super optimized yet, but I really like it so far.
You have MANY options with this, spec bolts, caltrops(poisoned), traps & mines, grenades, chemical (acid) pistol.
You can craft almost everything except armors, including weapons, poisons, medicine, explosives, electronic gear etc. You can use some temporal manipulation abilities to overcome tougher situations if needed.
Gameplay: I don't know if it's the best for the first playthrough, because you have only 3 constitution, and you really don't want to get hit, but you may try.
How to play this: ALWAYS explore with stealth, if you find enemies > lay bear traps, mines between you and them (maybe caltrops too) > Then start combat (always TURN ON shields) > use what's the most fun or most effective:) grenades, acid pistol , bolts
Most important feats: cooked shot (area of effect with acid pistol) and deadly snares (you always crit trapped enemies)
Why is it good ? On Hard, there are so many options you can choose from to neutralize enemies, it adds a lot of variety to the game.
Also, hack + lockpick friendly so you can open / hack basically everything, and leave nothing closed. Furthermore, for hopeless OCD item hoarders (like me) it has pack rathound feat from lvl1, and also some mercantile skill to sell the stuff and make money.
There are quite a lot of variants of this build, it's my take on it so far.
I'm trying a crossbow / traps / stealth / throwing / chemical (acid) pistol - versatility build. I'm at level 15 atm, so far I'm having a great time.
https://underrail.info/build/?HgMIBwMOAwgjRsKgAAAAwqBLSwBLZGRkZAAAAABGAABWJzkiFmHCo8KRMExqLyYrSwLCgMK1wqTfvw
I mixed some earlier builds I found here & on steam, it's not perfect, not super optimized yet, but I really like it so far.
You have MANY options with this, spec bolts, caltrops(poisoned), traps & mines, grenades, chemical (acid) pistol.
You can craft almost everything except armors, including weapons, poisons, medicine, explosives, electronic gear etc. You can use some temporal manipulation abilities to overcome tougher situations if needed.
Gameplay: I don't know if it's the best for the first playthrough, because you have only 3 constitution, and you really don't want to get hit, but you may try.
How to play this: ALWAYS explore with stealth, if you find enemies > lay bear traps, mines between you and them (maybe caltrops too) > Then start combat (always TURN ON shields) > use what's the most fun or most effective:) grenades, acid pistol , bolts
Most important feats: cooked shot (area of effect with acid pistol) and deadly snares (you always crit trapped enemies)
Why is it good ? On Hard, there are so many options you can choose from to neutralize enemies, it adds a lot of variety to the game.
Also, hack + lockpick friendly so you can open / hack basically everything, and leave nothing closed. Furthermore, for hopeless OCD item hoarders (like me) it has pack rathound feat from lvl1, and also some mercantile skill to sell the stuff and make money.
There are quite a lot of variants of this build, it's my take on it so far.