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Messages - Dumbo

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General / Re: "brand new Core City questline"
« on: February 07, 2022, 03:03:55 am »
Thanks :) needed to level up hacking.

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General / "brand new Core City questline"
« on: February 06, 2022, 08:01:43 pm »
So I've read in the newest dev log that the new Core City questline was added as an alternative to joining oligarchs. Does anyone know what and where it is? I've searched every square inch of Core City and I didn't find anything. I thought that maybe it had something to do with a certain pyramid, or Gorsky, but nope, no new dialoge options there. Tanner doesn't say anything new either.

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Suggestions / No one cares about Fort Apogee
« on: September 21, 2021, 07:34:26 pm »
I managed to wipe out every Protectorate base in south Underrail, but, to my disappointment, there is no dialogue option with Free Drones saying: "Hey guys, btw. Protectorate is gone". You should really consider adding it. Destruction of Fort Apogee is their ultimate goal, so they would probably like to know about it.

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Builds / Re: One Turn Man | .44' pistol Bullet Time | DOMINATING | OP(aF)
« on: September 14, 2021, 12:44:20 pm »
I did a full playthrough on normal with this build with some alterations and it is indeed op as hell. I do think however that fatal throw, while very cool, is a waste of a feat. It's better to put only ~50 in throwing, since you won't be doing any throwing past lv 17-20 anyway and spend them somewhere else.

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General / Found an interesting way to deal with crawlers
« on: September 10, 2021, 02:41:57 pm »
I was just exploring Underrail and I discovered a nice counter to crawlers - Stasis. If you use Stasis after you have been stung and the crawler responsible for it goes on the ceiling, it will come down the next turn thinking you're paralyzed. It also has the added benefit of attracting the rest of hidden crawlers nearby. When Stasis ends you'll still have 2 turns to blast the creepy crawlies back to hell, where they belong! Not sure if this is a known thing, just thought I'd share it, so that ppl can avoid the problems I used to have with them.

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Builds / Re: One Turn Man | .44' pistol Bullet Time | DOMINATING | OP(aF)
« on: September 03, 2021, 05:49:28 pm »
Where can you find high quality pistol frames in relatively earlish mid game? Does Ola stock them with mercantile after the oligarch questline? I've picked JKK and I wanna know if I messed up and should have gone praetorian security. First time playing, so minimal spoilers please :) .
Before Depot A - Blaine. Has up to Q110 crafting components. Very regurarly Q90+ . Best trader for high qality components until Oligarch quest line is done.

SGS Armory trader after Depot A, more so after Oligarch quest done. Has high range in quality (from 20 to 155) so harder to get what you need, but can stock good items.
Otherwise - Core City Weapons Trader, Kevin in Foundry and Scavanger Trader north-west from Core City Station in Upper Underrail.
Mid-Game Best is of-course Constantine in Oculus. Best until end-game too.

Thank You! :)

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Builds / Re: One Turn Man | .44' pistol Bullet Time | DOMINATING | OP(aF)
« on: September 03, 2021, 05:00:26 pm »
Where can you find high quality pistol frames in relatively earlish mid game? Does Ola stock them with mercantile after the oligarch questline? I've picked JKK and I wanna know if I messed up and should have gone praetorian security. First time playing, so minimal spoilers please :) .

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Suggestions / UI too small
« on: August 31, 2021, 04:53:37 pm »
Hello,

My problem with the game is that I really have to strain my eyes whenever I try looking through any inventory, the icons are just too small. Any way/mod to make them bigger? Changing the resolution is a no go, I've already tried it and the hit to the quality is too much to bear  :-\ .

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Hey man, thanks for posting the build :). I was just wondering which xp system were you using while running it?

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