Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Eidein

Pages: [1] 2 3 ... 9
1
Suggestions / Re: Combat Skills Balance (needs to be achieved)
« on: December 01, 2024, 07:11:19 pm »
3 people say its a skill issue, must not be a skill issue.  8)

You have some pretty big misconceptions about the weapons and builds in this game, its very noticeable.

2
Suggestions / Re: Combat Skills Balance (needs to be achieved)
« on: November 30, 2024, 02:24:52 pm »
Honestly I think you are projecting your own skill issue onto the game, even without traps or drug spam most encounters can be approached any way you want.

3
Builds / Re: Optimal non-psi hammer build
« on: November 29, 2024, 07:49:14 pm »
I don't see how you can do any build without investing in lockpicking and pickpocketing

Very easily.

4
Suggestions / Re: Re-furbishing for non-firearms.
« on: November 28, 2024, 09:32:16 pm »
Too long didn't read.

5
Suggestions / Re: Combat Skills Balance (needs to be achieved)
« on: November 25, 2024, 01:19:03 am »
Yes I was showcasing peak TC against the hardest fight in the game on DOM, and what do you mean a crapload of specifically chosen feats? yes its a build. Also what do you mean 12 will and int, I think you mean 21 will and 8 int. And wow 3 bots, crazy.



Why would you go to black sea on DOM at lv12, wait till lv16 when you can get a 160q headband (yes its not hard), and TM will destroy all the bots with ease. Temporal distortion shits on bots lol. And why would I use fear or enrage when I can just kill them with neural overload. Don't think I specifically mentioned fear or enrage being strong because I don't use them even though they do work I just spam neural overload and everyone on my screen is dead.

I'm betting you tried TC on a hybrid build with crappy will (below 15) and everyone resisted your spells. Newsflash TC works the best on its own dedicated build it is not something you can slap onto any build and it will work.

You also have no idea what you are talking about relating to psi, just because psi needs a headband doesn't make it weak. Headbands are a core part of psi builds and they aren't particularly hard to acquire. Their crafting requirements are very soft.

If you compare using the thumper at an early level to a TC build which hard scales into the late game then sure of course nade launcher is stronger...

You are either a high tier shitposter or completely dellusional.

You do know I beat DOM without dying once on a TC/TM build right?, 3 con aswell. Saying it doesn't work is hilarious.


6
Builds / Re: My attempt at a Shotgun + Claymore build
« on: November 22, 2024, 07:03:52 pm »
Any chance you might update your link for this build? I am afraid what you posted does not show up any link to calculator.

You have to remove the brackets dude.

https://underrail.info/build/?HgcOCQMDAwcULQDCoCjCoChLMhkUUAAUFAAAAAA3SwBLJBnCo8KwwowSBsKZS8KNwo4rwocmMcKzQRbisogF4rWuBeK3sAXfvg

7
Suggestions / Change steel spikes description
« on: November 22, 2024, 02:23:04 pm »
"It's a set of steel spikes. They can be mounted on a metal armor suit."

Misrepresents the fact that they can be mounted on hammers and gloves.

8
Suggestions / Re: Combat Skills Balance (needs to be achieved)
« on: November 22, 2024, 02:16:07 pm »
Yeah you absolutely dont know what you are talking about, especially about TC.

"It is weak"

Dude I beat DOMINATING without dying using a TC/TM build, its one of the strongest builds in the game.

FC
https://youtu.be/m8YyHw5xvuo?t=17
Grey Army
https://youtu.be/MH84Tc6Jc48?t=113
Tchort
https://youtu.be/azOI1DlsKTM

Watch this and tell me TC is weak.


And saying nobody cares about TM is hilarious, id say 8/10 builds used by people use TM and contraction.

I cannot tell if this is a troll post because you have no idea what you are talking about.

9
Builds / Re: Newb Sniper/Ar build
« on: November 18, 2024, 01:56:00 pm »
Oh sure AR is boring braindead, SMG is much more fun. Especially paired with sniper.

10
Builds / Re: Newb Sniper/Ar build
« on: November 18, 2024, 12:55:39 pm »
AR kills everything and anything, my AR build 1 burst 8k hp off the final boss.

11
Suggestions / Re: Combat Skills Balance (needs to be achieved)
« on: November 18, 2024, 01:40:59 am »
Also your weapon rankings id consider way off, AR is incredibly strong, same with knife and smg, AR is absolutely on the same tier with nade launcher, pistols aswell.

Any dex melee is pretty much top tier by virtue of having 4ap attacks and fancy footwork.

And calling psi weak on its own is a joke right?


Mr. Dunning Krueger, its an honor!

12
Suggestions / Re: Combat Skills Balance (needs to be achieved)
« on: November 18, 2024, 01:33:50 am »
Quote
no trap can destroy the eye in time for you to stay alive.

Well I did it!

8k hp tchort using 50 plasma mk3 mines, here's the timestamp to the end of the fight.

https://youtu.be/woywEvhpnT0?t=15733

And no, you just stand on the trap yourself. No tchortlings required!

13
Builds / Re: Newb Sniper/Ar build
« on: November 18, 2024, 01:29:24 am »

In general, I don't see the reason to get feats for two separate weapons that both meant to be used as main source of damage.


Disagree here, I think AR is the wrong choice since AR can kill anything sniper can kill, just better. However SMG pairs very well with sniper, incendiary bullets can proc ambush and its a good low ap close range choice.

14
Builds / Re: Newb Sniper/Ar build
« on: November 18, 2024, 01:26:32 am »
Dragunov is bad use AFW instead until you get a spearhead and/or a harbinger.

And traps are lame.

15
Suggestions / Re: Combat Skills Balance (needs to be achieved)
« on: November 16, 2024, 05:49:08 pm »
No throwing is an offensive skill, and it was on dom

Pages: [1] 2 3 ... 9