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Builds / Re: General Build Guide for Heavy Duty DLC (Minor Spoilers)
« on: November 03, 2023, 05:00:37 am »
I think a decent grenade launcher build could be the following stats:
STR: 6 (required to wield GLs)
DEX: 3 (standard)
AGI: 7 (see below)
CON: 5 (for feat)
PER: 9 (standard)
WILL: 3 (standard)
INT: 7 (for crafting/feats)
what bothers me is mostly the agi; don't know how much would be best. If enough agi+chems would allow an additional shot, that would be ideal.. but it seems like high agi is good for stealth feats(blind-side+interloper) and evasion. But even then high evasion isn't ideal? because I actually want to get hit by my own grenades, dominating difficulty makes it almost useless, and seems like wearing heavier armor might be more ideal later on that can make your evasion score almost useless to dump points in. Blast cloth also supplements too.
Build doesn't seem too starved for feats as well. Like Paranoia+Recklessness is pretty decent along with sprint and the crafting feats.
STR: 6 (required to wield GLs)
DEX: 3 (standard)
AGI: 7 (see below)
CON: 5 (for feat)
PER: 9 (standard)
WILL: 3 (standard)
INT: 7 (for crafting/feats)
what bothers me is mostly the agi; don't know how much would be best. If enough agi+chems would allow an additional shot, that would be ideal.. but it seems like high agi is good for stealth feats(blind-side+interloper) and evasion. But even then high evasion isn't ideal? because I actually want to get hit by my own grenades, dominating difficulty makes it almost useless, and seems like wearing heavier armor might be more ideal later on that can make your evasion score almost useless to dump points in. Blast cloth also supplements too.
Build doesn't seem too starved for feats as well. Like Paranoia+Recklessness is pretty decent along with sprint and the crafting feats.