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Bugs / Re: Error while loading saves after system upgrade
« on: November 29, 2023, 02:10:38 am »
Didn't know the game had crash logs, here's mine:
Game Version: 1.2.0.7
Error: System.DllNotFoundException: csfml-audio-2 assembly:<unknown assembly> type:<unknown type> member:(null)
at (wrapper managed-to-native) SFML.Audio.Music.sfMusic_createFromFile(string)
at SFML.Audio.Music..ctor (System.String filename) [0x00000] in <8f0f3133d5cd4b3399a7df517a6a0ebc>:0
at bwk..ctor (ast A_0, System.Single A_1) [0x00040] in <218066f8b79949f1928b389348abcccf>:0
at ast.a (System.Single A_0) [0x00000] in <218066f8b79949f1928b389348abcccf>:0
at euf.b3 (e27 A_0) [0x0001a] in <218066f8b79949f1928b389348abcccf>:0
at bsf.d (e27 A_0) [0x00070] in <218066f8b79949f1928b389348abcccf>:0
at b4z.dz (e27 A_0) [0x00039] in <218066f8b79949f1928b389348abcccf>:0
at bcw.a (e27 A_0) [0x00058] in <218066f8b79949f1928b389348abcccf>:0
at s3.Update (Microsoft.Xna.Framework.GameTime gameTime) [0x0004f] in <218066f8b79949f1928b389348abcccf>:0
at ek2.Update (Microsoft.Xna.Framework.GameTime gameTime) [0x000b7] in <218066f8b79949f1928b389348abcccf>:0
at Microsoft.Xna.Framework.Game.Tick () [0x00117] in <f2405cebceef450499feee19773509df>:0
at Microsoft.Xna.Framework.Game.RunLoop () [0x0001f] in <f2405cebceef450499feee19773509df>:0
at Microsoft.Xna.Framework.Game.Run () [0x00035] in <f2405cebceef450499feee19773509df>:0
at b55.a (System.String[] A_0) [0x00016] in <218066f8b79949f1928b389348abcccf>:0
Some guy on steam forums had the same error, but no replies.
Game Version: 1.2.0.7
Error: System.DllNotFoundException: csfml-audio-2 assembly:<unknown assembly> type:<unknown type> member:(null)
at (wrapper managed-to-native) SFML.Audio.Music.sfMusic_createFromFile(string)
at SFML.Audio.Music..ctor (System.String filename) [0x00000] in <8f0f3133d5cd4b3399a7df517a6a0ebc>:0
at bwk..ctor (ast A_0, System.Single A_1) [0x00040] in <218066f8b79949f1928b389348abcccf>:0
at ast.a (System.Single A_0) [0x00000] in <218066f8b79949f1928b389348abcccf>:0
at euf.b3 (e27 A_0) [0x0001a] in <218066f8b79949f1928b389348abcccf>:0
at bsf.d (e27 A_0) [0x00070] in <218066f8b79949f1928b389348abcccf>:0
at b4z.dz (e27 A_0) [0x00039] in <218066f8b79949f1928b389348abcccf>:0
at bcw.a (e27 A_0) [0x00058] in <218066f8b79949f1928b389348abcccf>:0
at s3.Update (Microsoft.Xna.Framework.GameTime gameTime) [0x0004f] in <218066f8b79949f1928b389348abcccf>:0
at ek2.Update (Microsoft.Xna.Framework.GameTime gameTime) [0x000b7] in <218066f8b79949f1928b389348abcccf>:0
at Microsoft.Xna.Framework.Game.Tick () [0x00117] in <f2405cebceef450499feee19773509df>:0
at Microsoft.Xna.Framework.Game.RunLoop () [0x0001f] in <f2405cebceef450499feee19773509df>:0
at Microsoft.Xna.Framework.Game.Run () [0x00035] in <f2405cebceef450499feee19773509df>:0
at b55.a (System.String[] A_0) [0x00016] in <218066f8b79949f1928b389348abcccf>:0
Some guy on steam forums had the same error, but no replies.