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Messages - chekist773

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1
Bugs / Some minor bugs with Strength checks
« on: February 22, 2025, 08:20:26 pm »
The Core City Sewers has a location with trash (such as barrels, boxes, and other items). In the center of this area, there is a console.

When a character successfully passes a Strength check (to get loot from a drowned container, for example), their ammunition takes a little damage

2
Bugs / Bladeling spawn
« on: February 22, 2025, 05:13:40 pm »
Bladelings continue to spawn in Crystal Cave locations after killing the Beast.

The general idea is that after defeating the Beast, bladelings disappear and the Foundry starts to work properly

3
Bugs / A problem with camera
« on: February 20, 2025, 01:29:18 pm »
In the Junkyard docks, the camera triggers an alert, although it doesn't see the character. It directs to another site.

4
Bugs / Hunter Wolo bugs
« on: February 15, 2025, 01:17:45 pm »
There are a couple of problems:

1. Character may sneakily kill his dog Shoogi, and Wolo does not become hostile
2. After killing the dog Shoogi, Wolo mentions it in his dialogue and can command the dog to perform an attack (however, the dog is dead)

5
Bugs / Force Field and some angles of attacks
« on: January 30, 2025, 08:45:22 am »
There is another one problem with Force Field. It doesn't cover character in some position. Raider below (in screenshoot) can hit character by using his firearm (without moving)

6
Bugs / Blindsiding icon
« on: January 19, 2025, 12:18:38 pm »
When the character performs an unarmed attack the Blindsiding status effect doesn't show. But seems that feat itself work properly. When a Death Stalker attacs character his status effect can see

7
Bugs / Force Field and Thought Control abilities
« on: January 13, 2025, 06:31:14 pm »
Some enemies can hit character through Force Field by using Neural Overload. At least psi beatles can do it. May be against others Thought Control abilities Force Field is also useless

8
Bugs / Re: Force Field bug
« on: July 14, 2024, 08:09:46 am »
The same thing with Electrokinesis. An electric bolt can jump up to character through the Force Field

9
Bugs / Force Field bug
« on: July 11, 2024, 08:27:22 pm »
The Force Field doesn't protect character against Pyrokinesis ability. Others psionic abilities cannot deal damage through it. Looks bugged

Screenshoots: https://transfiles.ru/gl8o2

10
Bugs / Grenade throwing bug
« on: July 10, 2024, 12:45:19 pm »
When character throw a grenade in real-time mode and canceled animation of throwing it prevent the throw and decrease amount of his grenades by 1

11
Bugs / Abandoned Waterway Facility optimization
« on: July 10, 2024, 12:32:41 pm »
Locations have a couple of problems: lagging and errors during loading saves. It is especially typical for area when Drilldozer have locked

12
Bugs / Two disabling effects at the same time
« on: July 10, 2024, 12:17:10 pm »
When you apply the Telekinetic Punch ability and strike the target bare fist after that (Improved Unarmed Combat is active) it will cause stunned and dazed together.

Are not stunned and dazed mutually exclusive effects?

13
Bugs / Minor performance issue
« on: July 06, 2024, 12:55:24 pm »
Saving and loading takes a lot of time when you locate in Abandoned Waterway Facility (East Waterway Facility for example)

14
Bugs / Psionic mania bug
« on: June 30, 2024, 03:55:59 pm »
Sometimes health regeneration doesn't work after activating the ability when your HP is full.

I guess it depends on incorrect rounding.

Activating the psionic mania remove 14 or 15% health but regenerating only started when total amount of HP is 86%. Not 85%

15
Bugs / Re: Report spelling/grammar errors
« on: June 30, 2024, 03:10:40 pm »
Double space between "Thought" and 'Control" on the description of the Tchortist Noble Robe

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