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« on: March 14, 2013, 02:40:00 pm »
I haven't played Underrail for a while since the first free demo and yesterday decided to give it another try. I've purchased it on Desura, started playing and noticed that there are quite a few changes. I understand that you want to create a complex and deep game, but sometimes it feels that you are trying to put too much stuff into it. For example, now lockpicks are expendable (they weren't before, I think) and Haxxor also requires charges. Maybe it's just me, but was it really necessary? It certainly gives a certain impression, that you are desperately trying to survive and must gather resources and use them only when it is absolutely necessary. Yes... but at the same time, the game perhaps becomes too complex because there are also a lot of other interesting things to do.