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Messages - ZeodyHong

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Development Log / Re: Dev Log #53: Expedition Gameplay Video
« on: July 03, 2026, 11:13:19 am »
If you're editing gameplay clips or sharing videos from bug reports, one thing that helped me was using a simple blur tool to hide usernames or other personal info before uploading. I used https://zimblu.co/blur-video/ for that because it was quick in the browser. Might be useful if you're posting videos publicly. Otherwise, I'd focus on the issue itself so people can reproduce it.

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General / Re: Setting custom resolution?
« on: July 03, 2026, 07:05:32 am »
Dealing with non-standard laptop resolutions in older game engines is always such a pain. If editing the config files directly doesn't play nice, a decent workaround is to set your actual OS scaling/display to 100% temporarily or use Windows/Linux's built-in borderless windowed tools (like Lossless Scaling or Gamescope if you're on Linux) to force it to stretch to the native aspect ratio. It usually handles the stretching a lot better than the built-in game menus do.

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Bugs / Re: Heavy Punch
« on: July 01, 2026, 11:53:42 am »
It's a pretty small description issue, but those little inconsistencies can definitely be confusing when you're trying to understand how an ability works. Glad it's already sorted for the next update.

4
General / Re: question re lockpicking and hacking
« on: June 29, 2026, 01:52:06 pm »
I'd also recommend testing it with a fresh save or a minimal setup first, just to make sure the issue isn't being caused by an older save or another mod. It can save a lot of troubleshooting time.

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Bugs / Re: Minor door bug
« on: June 28, 2026, 08:22:35 am »
I'd also suggest trying the latest build if you haven't already, since issues like this sometimes get fixed quietly between releases. If it still happens, sharing the exact steps to reproduce it and any error messages usually makes it much easier for the developers to track down.

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Bugs / Re: Freezing, no music
« on: June 27, 2026, 11:38:37 am »
One thing that's helped me with similar issues is starting with a clean configuration or default settings to rule out anything left over from previous changes. If that works, you can add your custom settings back one at a time to find the actual cause.

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Bugs / Re: Zone transition error
« on: June 17, 2026, 12:59:27 pm »
A zone transition error is often caused by a missing or corrupted file, a mod conflict, or a save that's trying to load an area incorrectly. If you're using any mods, I'd try disabling them first and see if the issue persists. Also worth verifying the game files if that's an option. Hopefully it's something simple and not a broken save.

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