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Messages - DemoneNero

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1
General / Re: Current state of crossbows
« on: August 22, 2017, 03:03:06 pm »
Yes, I prefer to avoid hypertoxicity since there are better traits, poisoned traps are great to kill them even without that trait

2
General / Re: Current state of crossbows
« on: August 20, 2017, 11:51:16 am »
Since elemental bolts can hit critically you can deal huge electric/heat/acid damage, deadly snares gives you always a critical hit (except for npcs immune to critical hits), bowyer gives you better criticals. Bladelings if I recall are immune to criticals, poison and hypertoxicity work great anyway

3
General / Re: Ambush - Is This Thing On?
« on: June 26, 2017, 12:38:48 pm »
Sorry to dig up this old topic :( .
If I use an incendiary bolt does it count as illumination when it hits the target?
thanks in advance

4
General / Re: Please explain Heavy Punch use to me
« on: June 26, 2017, 10:44:38 am »
If you use pneumatic gloves and have the combo feat that's the attack to use if the special hit (combo or pneumatic) triggers, if you manage to have both combo and pneumatic and use heavy punch in that attack you will get an insane damage spike  :)

5
General / Re: What country is Underrail set in?
« on: June 01, 2017, 10:47:20 pm »
The fact that they use the metric system would exclude certain countries, but that's only my guess
https://en.wikipedia.org/wiki/Metric_system

6
General / Re: Introducing our new "developer, probably not spambot"
« on: October 07, 2016, 02:13:41 pm »
Welcome and best of luck Nikola  :)

7
General / Re: Ventilation Shafts
« on: September 30, 2016, 01:53:59 pm »
Using an Omni-Tool would be the best option  :) , unfortunately you need some skill with lockpick

8
General / Re: Ventilation Shafts
« on: September 29, 2016, 04:07:35 pm »
I just tried with a new character 8 is enough  :)

9
General / Re: UHD/4K resolution
« on: September 12, 2016, 12:47:37 am »
Quote
Not on a 65" screen from 1 meter distance
My head hurts thinking about that  :o I guess that 27" or something like that is ergonomic from 1 meter

10
General / Re: Ventilation Shafts
« on: September 10, 2016, 11:49:49 am »
Thanks, I tried junkyard surprise and adrenaline and I got +4, still it is not enough, I will try with the "Rathound King Regalia" maybe +5 will do :)

11
General / Ventilation Shafts
« on: September 09, 2016, 11:51:12 pm »
I'm doing the quest "Free Maura", how can I open the Ventilation Shafts with 0 lockpick and 3 strength ?

12
General / Re: UHD/4K resolution
« on: September 05, 2016, 12:02:40 pm »
Yes, the good old crt monitors :) , anyway I guess new monitors look best at their native resolution.
I run the game at 1280 x 720, it is fine for me  8)

13
General / Re: Question about opportunist feat
« on: September 05, 2016, 08:11:12 am »
Thanks a lot  :)

14
General / Question about opportunist feat
« on: September 04, 2016, 09:31:07 pm »
So the description says: "Increases damage against rooted, stunned and incapacitated targets by 25% and against slowed targets by 15% with weapons, unarmed attacks and throwing knives" now, I would like to know if it increases the damage of special bolts too, if I perform a critical (Deadly Snares) is the 25% additive or multiplicative ?
Thanks a lot in advance :)

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