1
Builds / Re: One Turn Man | .44' pistol Bullet Time | DOMINATING | OP(aF)
« on: March 10, 2022, 06:42:58 am »
It´s usually taken on Dominating to offset the money issue in the early game.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
I run SMGs first times I played this game and I disliked it. It's very strong, no doubt about it. But build has couple of unfun mechanics:
- short range, need to be on the move constantly to close distance if you want to be effective
- boring mehanics. All you do is keep bursting
- reliance on Versatility. Optimal way to build it is using that feat and it means slow progression early and mid game
- massive ammo consumption. You reload all the time and keep wasting bullets, need to buy/craft more all the time, it gets old quickly
Regarding AR/TC hybrid, there is massive synergy between each other, ARs first two bursts have very low AP cost thanks to specced Commando and Rapid reloader. TC (and psi in general) has one free spellcast per fight thanks to Premeditation and TC in particular has Locus of Control feat, which you can use to either to make yourself immune to crowd control, or to cast AoE nuke that shreds trhough living targets. Also lots of cc spells and defense through mirror images.
I see, I would appreciate if you could post or otherwise direct me to a proper AR buildThe build is fine. I would drop Recklessness and Pack Rathound and replace Doctor with Fast Metabolism. There's no overkill in tanking, so Conditioning is a very good pick.
I don´t have any specific requirements other than an optimal build that can handle most content.
Perhaps something like this? AR Tin Can
Is Conditioning too much since I will be wearing Tungsten Armor?
What should I spend the remaining feats on?
https://underrail.info/build/?HgkDAwoMAwbCoG0AAAAAAGVsAADCoMKgV2NsAAAAAAAAditjOyYVSghJMUsnVcK1wqQOw4zCreKfogXip7QK378
Or should I go AGI and try to keep distance, while wearing equipment that enhances critical chance?
Also, one of the main complaints about Tin Can AR seems to be that it´s boring.
What are some other alternative builds that are considered more "fun" to play? I understand that fun is subjective, so perhaps we should talk about more "complex" rather than "fun".

